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    1. ShadowHunter12

      Improved HUD textures

      I have made a few modifications to the default textures for the primary and secondary crosshair, along with the radar targets. The goal of the change was to make the main crosshair be slightly more visible and have a single pixel wide slot in the very center that lines up with corresponding...
    2. ShadowHunter12

      Better tutorial/FAQ/wiki for new players

      I keep seeing people on the starmade chat repeatedly ask silly questions repeatedly, sometimes asking the same thing 5 minutes apart. They ask things like what a faction is, why their ship weapons aren't working (often lack of properly linked computer), and what the dozens of different...
    3. ShadowHunter12

      Ideas for Improving AI, Turrets, and Docking

      Many larger ships that lack manuevaribility tend to compensate (or completely forego weapons in lieu of) using massive turret arrays or fighter bays, (both can be very incompetent and the second one is impractical without a crew). There are ways to foil these external defenses such as chaff...
    4. ShadowHunter12

      Pushing game limits (AI Ship overload)

      So today I decided to have some fun on my private server and spawn a few ai ships with admin commands to get them to fight one another, little did I know when I was trying to spawn 3 ships, I got 30 instead. So the server froze for 15 seconds as 60 ships spawned in at the same time, 30 isanths...