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    1. Jolly Roger

      Simplify block and ship creation, and resource gathering

      Currently if you want to load a ship into the game, you need to get an encyclopedia of resources to be able to create certain blocks. There is no reason to make it this complex. I'm not sure anyone finds it fun to keep track of the hundreds of block types and millions of blocks it takes to load...
    2. Jolly Roger

      Ways to bring new players to the game

      Currently when you look at suggestions or even the rest of the forum, we are look at things to fix or incremental changes of things that bug us. Sure, improving power, fixing annoying bugs, and adding random things here and there is fine, but there are very few threads that talk about bringing...
    3. Jolly Roger

      Emissive maps/glowing activation gate and girders

      I am having trouble getting activation gates and girder blocks to glow. Someone had mentioned this had to do with a setting for "emissive maps" but I can't find this setting anywhere. Can someone tell me how to get this working?
    4. Jolly Roger

      Make sure releases are playable and fix the current release

      I understand now releases are going to take longer. Can the Starmade team please work on fixing the current release quickly? It is difficult to convince others to play the game when it crashes every 5 minutes. I would also like to suggest making sure releases are playable from here on out...
    5. Jolly Roger

      Implemented Move the server messages away from the advanced build corner

      Please move the server messages away from the advanced build corner. I'm sure this is something a lot of people have thought about but haven't remembered to post on here. It's really annoying because I don't need to know that the server is autosaving while it keeps me from being able to see what...
    6. Jolly Roger

      Suggestions for visual effects

      I would like to open this thread for ideas on how to improve visual effects of weapons and systems. My ideas are: 1. Create a large explosion effect for missiles so that instead of hull blocks just disappearing we can see fire with bigger missiles instead of only missile tails. 2. For Beam...
    7. Jolly Roger

      Simpler and faster resource gathering

      Hello, I am proposing a simpler way to gather resources. Currently the mining/blueprints/factory system is killing the game. Mining, getting your factory set up and getting the blocks is way too complicated and takes forever. If you want anything nice, it's going to take you weeks just to...
    8. Jolly Roger

      Suggestion for Throttle Slider

      Sometimes it's annoying when you are in ship combat, and you don't need power for speed as much as weapons, but if you move forward, it drains your power quickly. My suggestion is to create some kind of slider for the power so that only a certain amount is diverted to thrust vs weapons. This...
    9. Jolly Roger

      Turning Weapons and Missile Computers

      Please make a way to turn weapons computers so that we do not need to delete the weapons computers, turn them, and reassociate all of the weapons blocks to change the direction that they are shooting. I also noticed that currently, if I change the orientation of the d1000 missiles they still...
    10. Jolly Roger

      2 Turret Orientation suggestions

      1. My first suggestion is that turret orientation can be controlled by the direction of the turret docking module so turrets will face the direction that the turret docking block is pointing. 2. A second suggestion would be to have the turrets return to their default normal orientation when...
    11. Jolly Roger

      10/15 release bugs

      I noticed a few: The directions are kind of messed up again. Ships are now not always facing the same direction after passing to new sectors. SDBB Missiles were firing, then froze in mid flight between sectors. They just stopped, and are still visible as glowing white dots. After that, all...
    12. Jolly Roger

      Directional Thrusters

      Are Directional thrusters still planned? I have a long ship, but it so so slow turning, it's ridiculous. It takes over 5 minutes to turn 360 degrees. It is so slow it's no fun and I'm not sure what purpose this serves as fighters can outmaneuver it if it was turning at 3x this speed.
    13. Jolly Roger

      Zoom Targetting

      Right now, we can have ships with 1700 range with weapons, but it is difficult to see the target or hit the target form far away. I think it would be cool if there was some way to zoom in and see a target from a distance. It's kind of silly to see a huge ship 20 blocks away from a small ship...
    14. Jolly Roger

      Turrets 100% accuracy

      Turrets are shooting with 100% accuracy. They track targets so well that once shields are gone, they draw a straight line to the core. Not sure if this is intentional.
    15. Jolly Roger

      Carriers

      Post screenshots of your Carriers! Front Profile: Side View (bottom and rear turrets missing due to latest update bug): Forward Launch Doors from launch room: Engine Detail: Frigates Inside docking bay: Forward Launch door, Missiles and long range antimatter canon...
    16. Jolly Roger

      Faster lock on missiles and missile choices

      This is referring to lock on time as well as missile speed. 1. It takes too long to lock missiles on a target. If the target has turrets and you accidentaly mouse over close to a turret, it throws the whole thing off. I think half the time to lock on is even a little slow. 2. The missiles are...
    17. Jolly Roger

      Please make shields stronger

      I think the shield regen is still a little low. When you have a large slow ship, and you are relying on your shields not to take damage, and you are a huge target which is easy to hit, I think the current regen is about half of what you really need. Who wants to go searching for holes in a huge...
    18. Jolly Roger

      Turrets will not save properly on ship.

      I have tried multiple times to save my ship with 62 turrets. I was only able to get 5 turrets to save. Most are missing DATA folders. Is there a way to get the turrets when loading the ship?
    19. Jolly Roger

      Enemy and drone ships shoot in random directions and turret bugs

      When flying around watching enemy and neutral ships fight, depending on your position, they will shoot in different directions all at the same time. If you move close to a ship, it shoots at what it should be shooting at, but if you move away the fire can go in the complete opposite direction of...