I did not remember that blueprints was allready used cause I have been playing on a server where they are disabled since I started. Sorry.
Anyway, I like you idea too. The main part of my idea that I want is the maths part.
... it's too random and I think everyone can agree with me on that.
My first proposal is that we rename Recipes to "Blueprints", cause Recipes seems kind of primitive for this game and Blueprints is easier to spell while also fitting in with the idea of factories better.
My second and most...
These problems are in no way simple to solve.
As somone who has actually written a 2d physics simulation program from scratch I can tell you that there are some very hard limitations.
First of all there is the fact that you can only check for collisions once a frame, so if you move fast enough...
How about instead of having the players be in the same world when they warp, we create another game world like minecrafts nether where your coordinates are divided by X when you enter and multiplied by X when you leave.
This would allow the game to show you the locations of planets and other...
No one will ever agree to adding fuel to the game.
Treating the server speed limit as the speed of light would be pretty interesting.
I dislike the idea of warp in general, but your is not too bad
I disagree with having the ai programing utility be a strait up text editor or consol of any time.
In keeping with the blocky theme of this game, the programming interface should work like the one for lego mindstorms where you can place blocks and connect them with wires. This would also let...
You might want to check out my topic discussing how we could host more people on a server by distributing the processing among multiple machines.
search: ?sharding?
All of that can be handled much more simply in programming terms than this suggestions core idea of distributing the server load among multiple machines to allow more players on a single server. Presumably you could copy EVE Online by having the areas around spawn have progressively less...
Not sure if sharding is the right word, anyway:
TLDR: Make an official server that can hosts thousands of people by distributing the processing to several machines.
This should also be usable by normal servers in a couple different ways:
1. Allow completely seperate servers to connect such...
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