When shoot it'd do whatever pressing R would do at targeted block. Useful e.g. when opening hangar doors (plexdoors) without going outside of ship - especially once "dying in space" system would be implemented.
What do you think?
How do I scroll shop descriptions? Some are too long to be displayed at once and I've tried all usual methods - arrows, w/s, mouse scroll, even page up/down.
What do I wrong?
While I poked around in StarMade's block editor (launcher-Start game->Modding menu->Block editor, then regedit-like window will pop up) I've come across few normally inaccessible blocks/items.
TODO: Get textures.
Death star core
Category: DeathStarElement
Name: Death star core...
Tell me one thing. If you want to get cookbook, do you pay for it with apples/potatoes/tomatos, etc.?
Or if you buy source code (read: recipe for a (hopefully) working program) from programmer, do you pay with floppies or other computer hardware?
Yet in starbound you pay for recipes using...
I'd like one, would be useful when bringing friend's powerless/engineless ship into safety after battle or steering asteroid clear from space station/big ship construction site. The power used would depend of size of thing you try to move.
Currently only non-alphanumerical character allowed in ship names is underscore (_). Please allow every printable character. If ship's name is used for some kind of file name, then use there "normalized" name (punctuation ignored and spaces changed into underscores) and store actual name inside...
Minecraft has Spleef, other sandboxes also have similar "games inside game". So I've though similar thing for StarMade.
Rules are pretty similar to regular soccer.
- Up to 6 teams can participate in one match as it is fully 3D and of each side of playfield there is goal.
- Each team has its...
Could you make it so cloaks and jammers would require less power so they can conceal bigger and more complex ships? I know balance is needed, but it is now unbalanced the other way around - it is too hard to properly cloak ship that is actually protected.
Current logo is overcomplicated and frankly doesn't look all that good. Using my knowledge with Inkscape I've made new one which IMO look better. It presents just as good against white as against black background.
I don't care if you use it or not. Just consider it.
Source svg...
I love Starmade. I really do. Even though I've only played for a few hours or so. It's very smooth, both for Alpha and for this level of complexity. Shipt controls (and controls in general) are superb and it's really good to play it. Perhaps that's because of multithreaded nature of SM from the...
1. Currently salvage laser is just textured quad. Please change it to either cylinder or cuboid, if cylinder clash too much with game's look. This way it'll be visible even if it would be placed directly in front of core. Also it'll look better than textured quad.
2. Please make it so that...
I'd like ability to exit ship's core without risking overheat and explosion (timer thingy), for times when you don't want to build ship or fly it, just walk around.
I'd like to be able to code ships logic using Lua scripting language (kinda like in ComputerCraft mod for Minecraft).
Don't get me wrong, simple AI creator should remain, but I'd like to be able to do more complex things too.
Other attempts of "Minecraft in space", namely Blockade Runner (also Java+LWJGL) got abandoned. I wouldn't want to see such thing happening there...
Anyway, I'll be buying StarMade at 15th (now I'm completely broken), because it is damn good game!
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