Who cares? Anyone can learn RP, PVE or PVP if they have an interest in it. That's not the point of this discussion. This update is supposed to give you the choice at which of the three you want to focus on while allowing you to not automatically suck at the other two; provided you 'do your...
I heard in the dev stream that they are planning to make changes to the gravity systems. Spherical/radial gravity was also mentioned. If that happens, we can very easily create our own fully functioning planetoid bases and travel across the "plates". I just hope they get the astronaut...
This power rebalance will definitely have some major growing pains; considering that it is poised to break literally everything in the game. While it does not effectively address the big vs small issue it may provide balance between PVP, PVE and RP build styles. For big vs small; we'll have...
Shop/shipyard repairs should be 100%; repairing HP and replacing blocks.
Any field repair that replaces blocks should be a much slower process to prevent abuse. For realism, both systems should require the player to have the needed blocks on hand.
I can see your point of view; especially since I tend to build smaller ships.
On the other hand, we don't know exactly what kind of balancing the stabilizer mechanic will create. More information is needed. Hopefully, they'll include that in the document.
Please read the rest of my post you quoted, as shown below.
I could get on board with that. A good way to combine regen with astro-tech for this purpose would be...
- to allow the beam to hit the same ship that is firing it.
- to allow the option to have the beam restore lost system, armor...
I'm sorry to hear that your other thread didn't go well. You have some promising ideas but this particular concept may need some tweaking; both for realism and practicality. I'll explain below. Take with a grain of salt and let me know what you think.
Regeneration: While an organic armor...
If those are your first ships, I have a feeling you're going to do very well at this game. I too am digging the Yamato look. Looks good! Keep it up! (y)
Not gonna lie; it's been pretty painful watching what was once a terminally addictive game fall prey to stagnation.
At my old college, there was a saying; "Done is better than perfect". StarMade may still have a head start but repeatedly reinventing the game isn't going to win the race...
Oh I don't feel bad at all. I have no problem "waiting to open my presents". That sucks about the pulse. Oh well... Regarding uninhabitable spaces... That's where I do my best work ;) Thanks for the heads up.
So we are getting weapons changes? Thanks for the heads up.
I wonder what you guys are going to roll out with that planet update you were teasing us with.
It's funny you should mention that. The guys I used to play StarMade with avoid this forum like the plague; citing the same reasons you stated and have abandoned the game entirely due to encountering these same kinds of personalities in multi-player. Some say they may play again when more...
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