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    1. A

      My take on a new AMC system

      But I like for my AMC array to sound like a weed whacker! On the one that I just tweaked a bit ago, you don\'t even hear the individual pew pew pew anymore, you just hear BZZZZNNNNNNNN and I find that to be hilarious.
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      The Suggestion to Rule them All

      Yeah, and besides, the point of redstone is for making your own logic, not for just powering stuff. Unless we can design giant space calculators or switches that operate on conditions, I see no point to cables. Powering things is so mundane as to be assumed, just like you say.
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      Increasing our ENGINES

      The main issue with going fast is not speed, but acceleration. The limit of 50 is only enforced by the server speedlimit. Even relatively small thrusters are capable of exceeding twenty times that speed, the only thing stopping them is that setting. However with the current acceleration...
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      The Suggestion to Rule them All

      This is why I tend to have different guns and adjust their rate of fire according to what I want them to do. For shields extra damage matters, but I also have gun designs which are meant to eat blocks at a rapid pace. With these guns when a single blast can kill any block, I adjust everything...
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      BEHOLD! The Magic 8-Ball..... of DEATH!!!

      That eye is epic too. This just gave me an idea - spherical ships might be better than cubes for dogfighting if the sphere isn\'t marked, because it would be hard to see where the other ship is oriented, so you wouldn\'t be able to get behind it or anything because you can\'t see where...
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      BEHOLD! The Magic 8-Ball..... of DEATH!!!

      That\'s pretty awesome.
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      Come share your turrets!

      Lg DS7 Turbocannon. Firing ridiculous fast, it eats 8.5 hardened hulls per second outside of 700 meters.
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      Quick questions from a new player.

      The turret won\'t shoot your own ship but don\'t put it far forward if you have fixed guns on your ship, because even though the turret can\'t damage its ship, the ship can damage the turret. This can be a big problem due to the fact that AMCs can shoot off at angles, and will even shoot...
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      LAT50 stealth fighter

      Hmm you\'re right. If I replaced those with weapons the damage would go from high at close range to scary at close range. But I also kind of wanted it to at least try to resemble an enclosed fighter. An even better stealth figther would be a shotgun stick but I wanted to blend a little design...
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      LAT50 stealth fighter

      A legit stealth fighter - the LAT50. It's completely butt ugly but it works. It actually has a door and a (small) protected interior cockpit space as well. With a positive and appreciable thrust to mass ratio giving it maneuverability on par with Isanths, the ability to infinite cloak and...
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      Space battles should be more epic

      I suppose but I think I would get bored before anything good happens. I find long battles to be tedious. If the same rules apply to the enemy then neither of us will have much of a ship left worth saving. So unless I\'m defending something for a reason I\'d probably leave it unless I can see...
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      Space battles should be more epic

      Might be interesting but with my ships you\'d only get half a ship to salvage since I put power and thrusters everywhere lol. On some of my ships the thrusters are in the back so I can have an engine room, but on a serious ship I would never do that, they\'d be all over the place snaking...
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      Space battles should be more epic

      That\'s great stuff, they have solar sails too (already working!) which can propell satellites with solar radiation just like a wind sail. Indefinite fuel right there already. However. Fuel gives something to fight about. I mean what is really the point of doing anything in StarMade? Once you...
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      Space battles should be more epic

      I don\'t think fuel should be like that. It doesn\'t make any sense with this level of technology. Besides, this is space, and thrust is very efficient. Even gas leaks can slowly push a ship in space. Fuel should last a good while, like nuclear fuel or something. The entire point of fuel should...
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      Space battles should be more epic

      Has anyone ever suggested a scrambler which makes the diamond jitter a bit periodically, say maybe every 5 seconds it offsets the diamond to a semi-random block on the ship within a certain radius of the core?
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      Shipcore death shouldn't = player death

      Yup. I figure the way it could work is that the repair beam only freezes the timer as long as the repar beam is on it, but the timer will stay at its value and will start counting again if you stop repairing. To fully stop the overheat, the core must be fully repaired. If the core is being...
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      Turrets using weapons on ship

      This could lead to really strong turrets that don\'t need expansion modules? Hypothetically you only need one AMC block on it which would make a smaller target, and let you put more shields on it, at cost of adding mass to your actual ship.
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      A better way to get hulls

      What I wish would be done is make cubatom refining work by x amount like splitting and fabricating does because I still don\'t have enough shield blocks to even get a shield block recipe. A shield block can be fabricated easily from a black hull and a gray hull which I have tons of, but having...
    19. A

      Post your best screenies here!

      GunCore (on left) guards the Hesperus while it is under construction. It mainly just needs some hull work and turrets but I\'ve been lazy to put them on yet.
    20. A

      Nerf Pirates. Please.

      Buff, scale, and balance. Even my upgraded pirates are still weak. But if people think the Isanth is bad, they\'d never want to see mine that do over 2700 dps, have 78 shield blocks instead of 4, hardened hull and a better thrust to mass ratio. o.o I know I\'d be flipped out if I first...