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    1. Lone_Puppy

      My Mech Build

      Well, I finally have am update for my mech hand. I did the work a couple days ago, but getting my video sorted was a little more difficult than I expected with time, a malfunction with my software, blah blah blah. Anyway, here it is. I experimented with plex doors and solid state logic.
    2. Lone_Puppy

      My Mech Build

      Hi Trekkerjoe, last night I built my own logic system and it works well. I was hoping to post the video I made last night, but ran out of time and energy. :-) My interpretation of a programmed logic is using momentary switches and delay blocks. I will post my update tonight when I get home.
    3. Lone_Puppy

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      I think you answered your own question (mines), but because they're remotely controlled I would still consider them drones.
    4. Lone_Puppy

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      Oh hey, I use Camtasia for my videdo capture and compositing. I always record my narrated audio separate to the game recording and then merge them together to publish. It's really handy, although I'm no pro movie maker. The cool thing with Camtasia is it's free to try and cheap to buy.
    5. Lone_Puppy

      My Mech Build

      Coolies! :-) I would prefer logic than the punch card method I'm using. I would be very keen to see how your logic system works. I like your hand design. :-) Wow, that is awesome! :-)
    6. Lone_Puppy

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      I only have one Pirate ship that I completed last Saturday and had a play with my builds this morning. I'm actually building Trading Guild and Pirate ships with classes that compliment each other. The only issue I'm finding is time to get stuff done. Here's a link to My Pirate Build so far...
    7. Lone_Puppy

      My Mech Build

      Here is an update on my Mech Hand. This video demos a logic experiment I built to program finger movements. It's only the thumb at the moment as a proof of concept, but now I can build on it. Sorry for my rambling commentary.
    8. Lone_Puppy

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      I like your work. Those extended parts, are they mechanically retractable/extendable?
    9. Lone_Puppy

      Logic Shuttles?

      Your idea will work to a point. I thought of the timer, but opted for sensor array to deactivate my ships. It could easily be used to toggle push/pull drive systems. All my ships have push drives that I like to call auto-drive. But it's really just cruise control. Some of my ships have 3...
    10. Lone_Puppy

      NPC Crew Improvements

      I found that, if I create a login name for my server and then add him to the Trading Guild faction, every time he requests crew he gets a shop keep. :-) I've created loads of them this way and they are all under my command. Good for my own custom stations.
    11. Lone_Puppy

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      I'm a novice and I've started building ships that I was originally only intending for my server, but would be interested to see how they fare against others. I have one ship complete, 9 others on the drawing board. Nothing as fancy as some of the amazing stuff I've seen here, but then I don't...
    12. Lone_Puppy

      My Mech Build

      Yeah the thumb was difficult to work out. It's a work in progress, so I'm not too worried at this stage. I'm planning on pre configured actions and have already begun planning the wireless logic. The mass does worry me, but i will see how it goes. Thanks for the helpful advice. :-)
    13. Lone_Puppy

      My Mech Build

      Hi Everyone, I have been planning this build for a while now, but didn't have enough knowledge on how to. Last night, I started with the right hand. Here are some snaps and a video.
    14. Lone_Puppy

      Read by Schine Pyramid Block

      Yeah, that's why I had the preference for the added orientation to the existing corner. Unfortunately, this would also create a precedent for a different shape as an orientation. Perhaps this could be a too hard basket item. :-/
    15. Lone_Puppy

      Read by Schine Pyramid Block

      I have thought the exact same thing. I even created a mock-up image to post here, but have forgotten all about it. This was when I was building the outer hatch to my medical ship, I became stuck where I couldn't place anything in the corner. I ended up abandoning that design and changed it...
    16. Lone_Puppy

      Read by Schine Pyramid Block

      Can we get either a Pyramid Block or an added orientation to the existing corner blocks? I would prefer the latter, which also saves on ID's. This would allow for perfect Pyramids leading to a single block. Ideal for situations where you want a cap over a single shaft up the centre of a...
    17. Lone_Puppy

      Read by Schine Command blocks (Like minecraft.)

      I was thinking/wanting this same thing the other day. :-) I was wishing I could call the commands line "/change_sector" at the click of a button and also reset my turrets using the ship controls in the GUI.
    18. Lone_Puppy

      Planned Turret Direction Reset Via Logic

      Sweet! :-)
    19. Lone_Puppy

      Rail Docker Logic Control

      Hi, Can we please have the docking beam activated instead of having the rail docker rotate or turn to the side when activated with an activation block? This would make my freighter cargo modules more practical and no longer require a pilot to dock them. I'm sure it would also allow for other...
    20. Lone_Puppy

      My Cargo Freighter

      Oh yeah, the cargo modules do undock. There are 5 modules that you can see in this configuration. They can be arranged in different ways by docking via the hatches or cargo doors.