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    1. Ithirahad

      Read by Schine A more Realistic Feel- Hear me out:

      Source? In the current state of other game mechanics, yes, this probably shouldn't change yet. But eventually, as I stated in my topic, faction bases' artificial invincibility should give way to using the more natural protection methods of defended and/or hidden locations, which would require...
    2. Ithirahad

      Where did all the playerbase and faction fun go?

      The problem with the faction drama is that it got out of hand, people started making things personal and doing things like revealing enemies' RL personal information (doxxing), at which point someone had to put a stop to it. Let's face it, if all this had gone on even more people would have...
    3. Ithirahad

      Escape pods

      That is pretty amazing.
    4. Ithirahad

      Escape pods

      Yep, push with logic has interesting uses. I once built a 'rocket' that used push effect to fly, and even had a second stage that detaches and flies off on its own...
    5. Ithirahad

      Shared Thoughts For Enhancing Quality Of Life

      Yeah, I'd really like a map hologram too. Even if it only displayed the current system's stars, planet orbits, asteroid belts, planets, and the player's sector position as a dot thing. I don't see why it shouldn't be possible. The biggest problems would probably end up being getting the render...
    6. Ithirahad

      StarMade V0.19476 Transporters, Activation Gates, Optimizations and more

      Fair enough. Still, I don't see the problem with using shuttles, though that may just be my Aethi bias. (We still use shuttles and transport pods, and will for the forseeable future except for cases where we need to change over from a shuttlebay to a cargo bay and use transporters instead)
    7. Ithirahad

      StarMade V0.19476 Transporters, Activation Gates, Optimizations and more

      If anything was "campy," it was that strange technobabble explanation for getting Scotty on a show where he should've been dead. The way it's explained shouldn't have even been possible; if it was then there could just as easily have been a way to just let people sit in the pattern buffers...
    8. Ithirahad

      Regarding the faction base issue.

      Yes. It wouldn't make sense, at any rate; why would you have a huge map file and not be able to record anything to it :P
    9. Ithirahad

      about the updates.

      Today's patch, which is apparently coming in a few hours or less, is bug fixes. The previous update was really really buggy, so we badly need this. In two weeks or so, we're getting an update that includes the new cargo system and maybe one or two extras. The version after that may well be...
    10. Ithirahad

      Regarding the faction base issue.

      ...Or just scan the base down yourself... Agreed; the Trading Guild should really only have a lot of stations inside its own territory at the center of the galaxy. Beyond that it should only have scattered posts. Yep. You should have to actually go through the warpgate, or scan both ends, for...
    11. Ithirahad

      Regarding the faction base issue.

      Being able to buy local navigational data from Trading Guild NPCs would be a nice touch. Great idea... What do you mean by "better solution" though? This just sounds like something to implement alongside the systems I suggested.
    12. Ithirahad

      Block ID shortage solution maybe

      Ah, okay. I thought there was some trouble with signed Java types or something, but apparently not! ^^
    13. Ithirahad

      spikes for astronauts. insta kill

      An instant-kill block would be overpowered. Imagine if someone put one of those on top of a transporter block, or dumped spikeballs onto astronauts. Or had deployable rail spike traps in their ship interiors... Boarding would be impossible.
    14. Ithirahad

      Regarding the faction base issue.

      Ideally, with the trade system that is planned, a player could sell a Map to another player, containing what he'd discovered in a part of a system, an entire system, or even multiple systems.
    15. Ithirahad

      Regarding the faction base issue.

      I could even see someone writing a database-reading wrapper/wrapper addon and giving people achievements for discovering a given number of things. Congratulations! You discovered 100 Quad Nests! ...Wait, do you seriously go around looking for those things? Ew. Credits Reward: 1,000,000
    16. Ithirahad

      Block ID shortage solution maybe

      Yes, I know they aren't metaitems. I was asking whether or not it was possible to turn unplaceable items like scrap that currently use block IDs into metaitems, with some modifications to the metaitem system (including a system that would allow metaitems of the same type, that do not have...
    17. Ithirahad

      Kupu's thread

      I think people have asked for this before, but for the sake of all our pretty engine glows, could we please get ice wedges? Not ice crystal, but ice. Like, the partially translucent frozen water stuff that generates all over ice planets, and turns whatever color (besides red) of light that you...
    18. Ithirahad

      Planned Move the ship core. Simply.

      I was just wondering if shoving the operation into a separate thread was possible... Thanks a lot for the info.
    19. Ithirahad

      Regarding the faction base issue.

      I said specifically that either players would manually fill blueprints (or shipyards) for a station to use for defense, or that possibly it could spend faction points - which are a resource. If the system used faction points, theoretically an invading faction could completely drain its enemy's...