Search results

    1. therimmer96

      Ramming Ships

      You cant just consider mass when talking about ramming. What the ships are made of should count, so a fighter can crash land on a planet, leaving a trail in the dirt, and only taking minor damage, instead of being oblitorated on contact. Speed also needs to play into affect, so that a nudge from...
    2. therimmer96

      Star Trek Non Canon 1:1 Scale USS Phobos

      It is very nice, but some how feels like you have tried to put to much detail into it, such as the red rings on the saucer and the blue panels on the underside of the saucer. Startrek ships of this era are typically rather minimilistic Also, Impulse exhausts look awesome as red lamps, it...
    3. therimmer96

      No updates for a while-something big planned?

      He could simply be taking a well earned break from updating
    4. therimmer96

      USS: Enterprise (JJ Abrams Version)

      Hey, to be honest it is an awesome ship. yes it isnt perfect, but who cares, it is the first to be built to this scale and this close to accurate. There are some far worse versions. So instead of posting things like \"this is wrong\" or \"There are a lot of serious inaccuracies\" offer some...
    5. therimmer96

      Creatures

      So theoretically I could have my big ships overrun by some being that can eat through to the core, kill me and take control? If that did happen, It would have to be extremely rare
    6. therimmer96

      Perpindicular Modules

      Okay, I know how you feel, I have thought about this before, but it always falls down to one thing for me. Aiming. How would you aim such weapons with the crosshair oriented to the bow. Before you say \"Cockpits look where they are oriented, dont, that is way to buggy, as if you move your mouse...
    7. therimmer96

      "You are running low on memory" o_o - 32Gb allocated

      Dont worry about this. It is just a bug that everyone is seeing.
    8. therimmer96

      Escape pod docking port

      This is something I think would make a lot of sense. some sort of docking port that when you undock either from the ship or structure panel, it jetisons the ship, shooting it away from the mothership. This would be perfect for escape pods, meaning that it is less likly to clip into the mainship...
    9. therimmer96

      USS: Enterprise (JJ Abrams Version)

      Ah, good point. I assumed you was considering just the JJprise and TOSprise. The oddyssey class is a beautiful ship, but with out enough information for an accurate build
    10. therimmer96

      Needs Xbox controller support.

      Perhaps it would just move the cross hair that moves the ship, like the mouse, but if you keep pushing the joystick, it won\'t move back to the center, allowing for a similar shooting system like what we have now. This is something I really want, but would also love support for my usb flight...
    11. therimmer96

      USS: Enterprise (JJ Abrams Version)

      I do prefer the new ones design, but all the ships from TOS were well documented, including a deck layout and measurments of everything. That just isnt the case with JJ\'s ships. The size of things dont match, for example, the shear size of the shuttle bay and engineering is contradicted by the...
    12. therimmer96

      USS: Enterprise (JJ Abrams Version)

      It looks so shiny!
    13. therimmer96

      StarMade 0.09473: Security Fix

      Salvaging just wont work for us anymore. We see the beams, but no salvaging :(
    14. therimmer96

      StarMade 0.09473: Security Fix

      I understand it is not done yet, but i must say I was expecting the ability to control more than doors and AI. I was hoping for light groupings mainly that can be turned off. Still brilliant. Just not very user friendly for bigger ships yet
    15. therimmer96

      StarMade 0.09473: Security Fix

      Is this update actually coming out? It has been 2 hours. Please dont tease me on something I really want!
    16. therimmer96

      StarMade 0.09473: Security Fix

      Why can I not download this in the launcher? It says I am running the latest version
    17. therimmer96

      StarMade Prebuild 0.09472

      For example, A customiseable macro system. If the game detects a shield impact, it will activate all turret AI\'s and turn red lights on everywhere! The ability to control the number of thrusters you can use, so you can have just enough to move for precise manuvauring or all for as much...
    18. therimmer96

      StarMade Prebuild 0.09471: Structure panel

      Can we get a search bar in the faction hub please. It is ridiculously hard to find an individual faction on a server with hundereds of factions
    19. therimmer96

      Antimatter Cannons hitting ships own turrets

      Whilst I understand why this is in the game and shouldnt be removed, I didnt expect this to be the case when I put my shuttle bay infront of the cannons.
    20. therimmer96

      StarMade Prebuild 0.09471: Structure panel

      I see the explosives system? Is this finally a long awaited timed self destruct system?