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    1. jzimmerman4

      star drift server[open]

      IGN(in game name): jzimmerman4 faction: The Brotherhood previous bans: N/A why you want to join: jan_spaceman recommended that I join and the arenas sound like they will be a great place to improve my fighting abilities. anything else i should know: If possible, resources to start up a home...
    2. jzimmerman4

      New Turret Design Idea

      Instead of adding a new dock why not use rotating blocks like from the minecraft mod ugocraft. This would allow for the turret to remain one entity and not clip into the ship it is docked to.
    3. jzimmerman4

      Brotherhood Republic Fleets

      I would say 800m long but the choice is obviously up to you.
    4. jzimmerman4

      Brotherhood Republic Fleets

      Now I am excited to see this!
    5. jzimmerman4

      Emperor Class Carrier

      I really like the War room! It looks very nice.
    6. jzimmerman4

      Brotherhood Ranking System

      High Command: Earned through hard work, proven trust, and the ability to be an effective leader. Fly their personal capital ship and have a voice in all decisions made for the Republic. Admiral The leader of the Republic who makes final decisions and assigns leadership roles. Commander Leads...
    7. jzimmerman4

      "Real" Spacecraft

      My suggestion is to do Spaceport Colorado. http://i.imgur.com/g6zvVix.jpg
    8. jzimmerman4

      My take on FTL

      Really like your idea on FTL. So +1 for that section
    9. jzimmerman4

      The DFN- Recruiting Experienced fighters.

      Thats quite neat though It would be hard to scale down with out being distorted.
    10. jzimmerman4

      Brotherhood Republic Fleets

      Thanks for the feed back! The reason for the spikes is because collision damage is in the Dev build so once it is released I want my ships to be prepared.
    11. jzimmerman4

      Warp, Gates, and FTL: the merits of each

      Thats not a half bad idea at all. I wouldnt mind if FTL required fuel, as long as it was the only thing
    12. jzimmerman4

      Brotherhood Republic Fleets

      Using some new learned techniques, I have redesigned the Luna. My goal was to strike a balance between a tranquil and a military look. Please offer your opinion on what you believe I did well and what I can improve, thanks. edit: finished the rear of the ship, added a few details and...
    13. jzimmerman4

      Magna Ferrum

      Looks really nice! You should post some more pictures or different views.
    14. jzimmerman4

      Commander Shepard (Broshep) Skin *Updated for 0.14*

      Really nice! That is a great skin.
    15. jzimmerman4

      another starmade style game?

      I am so curious as to how they did those planets.
    16. jzimmerman4

      Brotherhood Republic Fleets

      After practicing some new design technics on my still unnamed WIP featured above, I have revised the Lynx to look way better and be more effective with collision damage on. Engines: http://i.imgur.com/9NDf6it.png?1
    17. jzimmerman4

      Texture Pack,

      http://i.imgur.com/6fymeq4.jpg
    18. jzimmerman4

      Countering Collision Damage

      I feel like a hover thruster would solve this problem while allowing for more possiblities. I also like the speed buffer idea.
    19. jzimmerman4

      Texture Pack,

      In that case I stand corrected. Totally forgot about that. And I guess when I said realistic I meant compared with other sci-fi. But now that you pointed that out I like it alot more though I still do think it would look really nice with out the border and it would go along nicely with the...
    20. jzimmerman4

      Ice flat planet ship

      I wouldn\'t mind if the planets were replaced with these... Just saying.