Search results

    1. jzimmerman4

      Next generation: The solution to core drilling

      Theoretical cores Each main ship component would have a “core” (not an actual block (except weapon computers), but more of a gui health indicator) with health equal to that component’s mass. When an element that belongs to a certain core is destroyed, that core is damaged and once the...
    2. jzimmerman4

      new hud

      My personal suggestion: http://oldsite.star-made.org/content/hexhud-hud-re-skin
    3. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

    4. jzimmerman4

      The Brotherhood Republic

      Brotherhood Republic The Brotherhood Republic is a multi-server based faction. We make this possible without dividing up our forces by having a single sub-faction, or Legion, per server. The result looks very similar to a faction alliance, like the Brotherhood and Concord, but turned into the...
    5. jzimmerman4

      ZimT-HUD - user interface // WIP iconset

      Hey are you planning on updating this HUD because I\'d love to use it.
    6. jzimmerman4

      Texture Pack,

      Well I am glad it is being fixed.
    7. jzimmerman4

      Next generation: The solution to core drilling

      That is a very nice overview that I deffinetly agree with. I also feel that my suggestion would help implement those concepts.
    8. jzimmerman4

      Next generation: The solution to core drilling

      Yes but that is what is suppose to happen. A single fighter would have no chance against a capital if it failed to keep out of the way of its main guns. My suggestion is mostly focused on the combat of two evenly sized ships, which includes fighters vs. turrets.
    9. jzimmerman4

      Next generation: The solution to core drilling

      I do not see how this is true since fighters are already completely useless. My suggestion in fact makes fighters stronger since it would take a lot more than a few shots from a capital to destroy it.
    10. jzimmerman4

      Next generation: The solution to core drilling

      The thing is there are no actual cores. My suggestion eliminates core drilling unless you use disintegrators to drill to the only core (main core).
    11. jzimmerman4

      Texture Pack,

      The lighting is very strange when you create a flat surface at an angle using the new blocks. This picture is with shadows turned off and there are no missing blocks.
    12. jzimmerman4

      Chairs, and viewscreens.

      Good point on the hole to the core but I think it would be a shame if players stopped building core rooms. And the damage taken by being in a chair the gets destroyed should be almost fatal, so essentially you would need a med package to stay alive.
    13. jzimmerman4

      Next generation: The solution to core drilling

      Theoretical cores Each main ship component would have a “core” (not an actual block (except weapon computers), more of a health indicator) with health equal to that component’s mass. When an element that belongs to a certain core is destroyed, that core is damaged and once the core...
    14. jzimmerman4

      Chairs, and viewscreens.

      +1 though the only way to save your ship from dying should be to heal the core, to help prevent players from just burying their core in the middle of their ship. Also, the player should die if the chair he is in gets destroyed.
    15. jzimmerman4

      Deep space area to separate star system distances

      +1!! I support this idea but only if a warp drive is added since I do not want to spend hours flying to another system. Also it would be cool to have pirates occupy this larger void and then other critters in the systems. This would provide an insentive, pirate stations, to go into the void.
    16. jzimmerman4

      StarMade Screenshots for Steam and new website

      http://star-made.org/content/show-us-your-stations
    17. jzimmerman4

      Fires of Hell taking members

      Well this sounds like a cheerful faction....
    18. jzimmerman4

      PREPARE FOR MECHDROP!!!

      Dropship: Holds 8 Mechs and one fighter:
    19. jzimmerman4

      HexHUD - HUD re-skin

      These are the single most amazing cross hairs ever, expecially when I am flying a fighter. Thanks for that change, I will deffinetly be always using this for now on.
    20. jzimmerman4

      HexHUD - HUD re-skin

      well the reason that I do not like it is that it is to big and feels lopsided. I dont have any suggestions but if I think of one I will deffinetly tell you. And I hope you extend this theme for the menus and such.