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    1. do you like to eat bee

      What are the stat-facts/measurements for the mass enhancer system?

      So I take it then that a dual-axis turret will need mass enhancers on the base, and the base will in turn need mass enhancers to back it up on the ship?
    2. do you like to eat bee

      What are the stat-facts/measurements for the mass enhancer system?

      The new rail system came with a mass enhancer block mechanic where heavier, higher-mass rail turrets require mass enhancers in order to rotate at an acceptable speed past a certain point. But what exactly is that "certain point", and how much "mass compensation" does each mass enhancer block...
    3. do you like to eat bee

      Fireside Chat with Nuclear Doughnut, Smoke, and Comr4de (SATURDAYS AT 9PM GMT-7)

      hey guys. just wanted to leave this here for you guys. on request of Comr4de
    4. do you like to eat bee

      Video recorder that works with Starmade

      I use Fraps with Starmade, never had issues with it.
    5. do you like to eat bee

      Tekkit-like Quarry

      lol that song is hilarious "get in the kitchen and cook my dinner" XD
    6. do you like to eat bee

      Can I remove the wire things when connecting logic blocks?

      Logic lines are very helpful when building complex shapes. See here:
    7. do you like to eat bee

      Done with High School! Woooo! https://www.youtube.com/watch?v=zUi1A2zuHdk

      Done with High School! Woooo! https://www.youtube.com/watch?v=zUi1A2zuHdk
    8. do you like to eat bee

      Brainstorm This Perfect turning system - no half-assed solution

      Again you're not understanding what i'm saying. Also, there is no such thing as "rotational thrust" in this game. And if I am reading you correctly, you're proposing that people be able to set a ship's turning speed to whatever they want? Do you have any idea how unbalanced and gameplay-breaking...
    9. do you like to eat bee

      Brainstorm This Perfect turning system - no half-assed solution

      That's nice, but that brings to mind something I mentioned in a previous thread on ship mechanics. Most of the suggestion threads i've seen for these kinds of complicated proposals for ship systems come from advanced-gameplay users that want more out of the game. That's fine, but they have to...
    10. do you like to eat bee

      Brainstorm This Perfect turning system - no half-assed solution

      Yeah, I certainly do not like that. True. Personally I prefer for a decently simplified game system, so I don't want to have to deal with such minute engineering details. It already takes me months to build a 200-meter ship.
    11. do you like to eat bee

      Brainstorm This Perfect turning system - no half-assed solution

      The game already works this way. The thrusters on ships put out an amount of force, and the strength of the force in comparison to its mass determines how fast it reaches a certain speed (acceleration).
    12. do you like to eat bee

      Brainstorm This Perfect turning system - no half-assed solution

      that would be accurate, yes. there is no reason to use a diminishing returns system with weapons. damage scales linearly but power consumption scales exponentially. this works well for both big and small ships. small ships dont need much power since their guns are small, but since bigger guns...
    13. do you like to eat bee

      Brainstorm This Perfect turning system - no half-assed solution

      we tried something like this over a year ago and it was not a good idea. weapons are fine.
    14. do you like to eat bee

      Weapon direction should depend of module direction instead of computer direction

      Hm, I do suppose that is one advantage of having it that way; you could have one weapon setup fire in multiple different directions.
    15. do you like to eat bee

      Weapon direction should depend of module direction instead of computer direction

      You could just as easily change the direction the weapon computer faces, so no change is really necessary. The only issue with flipping the weapon's firing direction via the computer block is an aesthetic one, but since most people already hide their weapon blocks behind hull blocks, it's no big...
    16. do you like to eat bee

      Weapon direction should depend of module direction instead of computer direction

      Realism is not always good, especially so in this circumstance. What you're saying you want is that, if people want to change the direction a large weapon setup fires in, they have to go and change the direction of all the blocks. That's a huge pain the butt, especially the bigger the weapon...
    17. do you like to eat bee

      Weapon direction should depend of module direction instead of computer direction

      Using computer direction makes it much easier to change the direction the weapon fires in. So I root for that.
    18. do you like to eat bee

      How to remotely activate AI rail turret?

      I have built a functioning AI rail turret, but I can't activate it remotely because there is no option to do so in the structure tab. Someone mentioned that you can use some sort of wireless logic trick to do it, but I am really bad at using logic blocks and don't know how to do that. How do I...
    19. do you like to eat bee

      Recommendation for impeachment process

      It is true. Everyone got to pick 5 people.
    20. do you like to eat bee

      Playing on Shattered Skies! Awesome server! Vanilla, hardcore, 14km sectors, and great mining...

      Playing on Shattered Skies! Awesome server! Vanilla, hardcore, 14km sectors, and great mining bonuses!