Search results

    1. Z

      Turning off reorientation

      Yes there is, and i\'ve kept spreading this on many threads now xD In server.cfg UNIVERSE_DAY_IN_MS = -1
    2. Z

      Power Block question

      This is interesting thing, i never thought that single separate power blocks could produce more power than 1 big group of efficient bounding box... If my game wouldn\'t crash upon entering build mode, i\'d try ingame... But it kind of makes sense. The power gain in small numbers, while...
    3. Z

      Mouse not workig?

      Try setting a widescreen window resolution.
    4. Z

      Build mode freezing

      I had a crash for second time when pressing Ctrl in advanced build mode. I can\'t play anymore with this bug... Something from log [17.8.2013 14:17:01] STDERR: [ERR] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Zaflis_1376735498042](23); at: (-25.845896, 364.84766, -34.45611) [17.8.2013...
    5. Z

      My sheilds don't seem to be working, am I doing something wrong?

      It is a well known bug (at least among players, don\'t know of developer). It might be a desynchronization issue between server and client, where server\'s opinion of \"did the bullet hit\" might differ from your perspective. Or it could just plain be a bug where antimatter ignores shields.
    6. Z

      Symmetry Planes

      There is a reason this texture is called shield_tex.png >.< I put it in data\\image-resource\\ tried shooting station with antimatter, and it showed this XY-grid graphics on shield effect.
    7. Z

      Power Regen: 10000 e/sec, 5x5x5 Box?

      So far best known 10x10x10 power cube produces 89060.9 e/sec. http://star-made.org/comment/36606#comment-36606
    8. Z

      Memory Allocation

      Server and client reaches the 512Mb sometimes rather fast, it\'s recommended to set the max at least 1024.
    9. Z

      Power Regen: 10000 e/sec, 5x5x5 Box?

      Under no circumstances should 5x5x5 cubes be stacked or used more than once in a single ship. This kind of thread is only for scientific study, or for use for this small ships that must be cube shaped (not 6x5x5 ship, that would give potential for stronger power designs). Even if you put small...
    10. Z

      Turning: where should my core be?

      You can imagine all this by holding a stick as long as yourself, grabbing it from different locations and then rotating. Imagine there is a camera on different locations, and what it would look like from them. Something you will notice, is that if you grab it from near the front and start...
    11. Z

      Power Generator Designs

      Using turrets as power generators is another thing. But i\'m sure you would agree that it wouldn\'t be smart to make single ship consisting of several generator boxes.
    12. Z

      Transfer data to a new server

      Copy the game folder as is, don\'t put it over existing server data. That will make a horrible mix of both.
    13. Z

      Fix Navigating to coordinates to be a STRAIGHT LINE!

      From server.cfg: UNIVERSE_DAY_IN_MS = -1 //how long is a \'day\' (stellar system rotation) in milliseconds (-1 to switch off system rotation) If you haven\'t set it -1 already, you should. I see no reason to use such if it messes up 3D coordinates, and causes annoying issues like warping on...
    14. Z

      Button Hit boxes off

      You have a gap there between the bottom actionbar and screens bottom. There shouldn\'t be any gap normally. Just indicator for bad resolution (management?).
    15. Z

      Can't Update

      You need a folder structure like this: ...\\Starmade\\StarMade-starter.exe ...\\Starmade\\StarMade\\StarMade.jar + tens of other files and folders here...
    16. Z

      Decreasing the texture alpha for salvage beams.

      I didn\'t do any testing, but i\'ve worked with GLSL on my own game demos. Beam shaders are at \\StarMade\\data\\shader\\simplebeam\\ If i were to half the alpha, i would try replacing this line tc.a = (edgeAlpha) * pow(heat, 0.85 + 25*(1.01-heatfactor)); with this: tc.a = ((edgeAlpha) *...
    17. Z

      NO ONE NEEDS THE SUBJECT LINE REPEATED IN THE BODY OF THE TEXT.

      Forum thread is a collection of messages under 1 subject/title. There is no need for subject on each individual message.
    18. Z

      One chunk of my ship not loading - core - Help!

      Did the new update fix the bug for you?
    19. Z

      Power Generator Designs

      Few notable things: The bigger bounding box for power group, the more power it produces, exponentially more. Having 2 separated straight lines of 10 blocks, their sum produces much less power, than straight line of 20 blocks. If you have a choice of increasing box-dimension of 1 main group...
    20. Z

      Fix Navigating to coordinates to be a STRAIGHT LINE!

      I fully support idea of straight lines. That said, i don\'t use navigation computer to fly strictly where it tells me to. I try to average the \"path\" between last 2-3 nodes, and reduce turns that way. Sometimes i can see the planet (if it\'s known faction home) it\'s going towards already 5...