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    1. Z

      Incoming damage not shown during sector change (shield UI bug explained?)

      i\'m experiencing that salvage bug almost every time i fight pirates. Could be that my ship is almost 100m long, so tendency for core to be on the other side of sector border is higher. I even try to ram the pirate ships with slow speed (10-20), and that causes a collision warp. Lag is not the...
    2. Z

      Website chat disapearing

      i find it more disturbing how the chat keeps appearing. \"Public chat\" pops up, i click on its title or minimize icon to hide it, it pops right back up. I hide it, pops back up... again and again, until maybe 4-5th time makes it stay hidden.
    3. Z

      Challenge: Smallest 1,000,000 power/s reactor.

      Doesn\'t that mean, that you can\'t be firing antimatter cannons same time you are regenerating? Turrets could use that ship power though, but has to be quite hefty turrets for 6m power.
    4. Z

      Several Gamebugs *List*

      Sectors move, that is why if you log out near the sector border, and your ship is on the other side, it won\'t be at same place anymore. You can try /search shipname to see where it is. Other issue could be that server didn\'t save for some reason. I\'m nowadays stopping game by using /shutdown...
    5. Z

      0 is "0"

      Do you have handgun selected on your actionbar? But i\'m not sure that was helpful tip. How big dimensions are you talking about?
    6. Z

      Power Regen: 10000 e/sec, 5x5x5 Box?

      I meant 8 5x5x5 reactors combined to 10x10x10 shape (2x2x2 reactor shape) is less powerful than carefully planned 10x10x10 reactor.
    7. Z

      Docking enhancers/module not working properly on planets and possibly elsewhere aswell.

      Were all the docking enhancers in same group, for example not going through the docking module which does not count as group?
    8. Z

      Duplication Exploit

      You found some easy convert route on cubatom for L5 minerals?
    9. Z

      Turrets Taget me when same faction

      Make sure the Bobby AI is set on \"Any\" and \"Turret\".
    10. Z

      [Classification] easy and usefull | byBrolak

      I can imagine how telling the mass is more descriptive than those \"corvette\" etc names :D
    11. Z

      Salvage Cannon Help

      You can\'t salvage ships or stations that have faction modules or intact ship core. Also if you are trying to salvage pirate remains on a \"battle field\", it often happens that your ship is on other sector than pirate ship. This misaligns the beam to not hit the block. Solution to that is move...
    12. Z

      Increase ai count Server

      In the server.cfg you can try reducing the AI simulation delay time, and maximum amount of them.
    13. Z

      Challenge: Smallest 1,000,000 power/s reactor.

      Again these are mainly used for scientific studies and rare cases. I usually start building my ships by making the power frame to outer dimensions. Even if few power blocks shine on the hull, they are just cool looking scifi-effects. The small power core weighs 594, whereas simple frame of 350...
    14. Z

      Turning speed studies

      Current way makes 2 problems: - Is there a reason to limit size of your ship, if its movement and turning speed is not affected by it? Exactly as agile as smaller ship. - What is \"small\" ship? The UFO type ship i showed in first post, falls well within small category in my opinion. But for its...
    15. Z

      Turning speed studies

      I wanted to bust the myth that \"the longer the ship, slower it turns\": Ship 3: - Turning time: ~5s - Mass 26 - Measures: 88 x 90 x 88 (meters) - It\'s a 3-dimensional cross made of power and shield blocks. 0 thrust. It\'s really about mass, not size of the ship.
    16. Z

      Turning speed studies

      Has anyone found out how turning speed works? I did some testing on 2 of my ships, orienting towards point on station and doing 360 degrees turn sideways. Ship 1: - Turning time: ~43s - Mass 1722 - Measures: 92 x 26 x 104 (meters) Ship 2: - Turning time: ~43s - Mass: 498 - Measures: 34 x 18 x...
    17. Z

      Engine glow looks buggy

      Engine glow never worked very logically on my screen. Its flashing seems sometimes very random. But what i am mostly surprised of, is that many ships docked on my station are having bright pink glow on their engines. They had that even before this patch where the glow amount was supposed to...
    18. Z

      Unable to buy ship

      Hope that it\'s a placement issue. Try /search shipname, to see if it actually exists somewhere out there. Also know that you can\'t spawn 2 ships with same name, second will just vanish on buying.
    19. Z

      Fired MIssiles do not show up

      Lets not confuse this thread with weapon connections then. If you have 50 missile arrays, then you should see 50 groups in your missile weapon computer, when pressing T. If they\'re not, select missile computer with C, and all the missile groups with Shift+V.
    20. Z

      Turret & Ship dockings are disoriented.

      It seemed to me that Ctrl+Mousewheel turned the orientation arrow. I didn\'t know what implications it might have yet, but pre-docked ships haven\'t moved from their locations on station.