Search results

    1. S

      Greetings

      we will like your creations very much much like ;)
    2. S

      Structural Integrity and Vulnerable Systems

      Is a profoundly stupid argument against its implementation. Adding a second, non-rechargable healthbar that would make hardened hull actually relevant would not yield the same results as doubling shield capacity.
    3. S

      Structural Integrity and Vulnerable Systems

      I think I might just switch games...
    4. S

      Void Templar: Fear not death, for you have lived with honor.

      I\'ve no problem with you guys taking the Blizzard. So long as we can take the Magiliene. ;3
    5. S

      Structural Integrity and Vulnerable Systems

      Alright so the idea of having an overall "hull health" for your ship separate from the shields isn't a new idea. What inspired this suggestion is the post by MYbattlecruiserisawesom, so credit for that is due. So it makes sense for several reasons, and it can be implemented in a way that makes...
    6. S

      PIRATES

      /despawn_all MOB all true type that and it will despawn all pirates in the game every time you see a pirate type it and they\'ll be gone poof no more pirate
    7. S

      A possible solution for the Astrotechno beams: Structural Integrity

      Currently the in-game healthbar is 100% useless and kind of confusing while you\'re flying a ship, so it\'d be kind of cool if your ship had a functional healthbar and didn\'t have to worry about core drilling the instant your shields go down.
    8. S

      Secret Project Preview: Kaoru Kimura

      the sheer fact that this was done by hand is impressive enough do you plan on adding like meditation pools and the like to the grounds? looks like it\'ll be awesome when finished
    9. S

      The Tartaran Empire- Recruitment OPEN

      The Lillymu Mercenary Co. would like to open formal channels with the Tartaran Empire. We have extremely hardy, combat-tested vessels and we\'ve recently succeeded in a raid on The Collective\'s base, their fleet of AI TAC cubes, and everything that wasn\'t nailed down was destroyed without a...
    10. S

      Argos Rho Expeditionary Starfleet [ARES]

      Here\'s something fun from the other thread: It\'s the main ship models for our navy compared to the size of a person.
    11. S

      USE Ship Classifications.

      TI for titan and CO for Colony?
    12. S

      Small dropship that fits in a single docking module

      I feel your pain. I really hate how adding docking enhanches requires that you have an extremely high cieling in your hangar, so all of my builds just use variations of this shuttle in their hangar bays since none of them are actually carriers. It accelerates from 1-200 in less than 2 seconds...
    13. S

      Tutorial on mass placement over 10.

      are ineffecient. just have lines running down your ship and it\'ll only take like 250 blocks to achieve 1 mil power/sec on a 150m long ship.
    14. S

      Wave editor for AI spawns

      i mean they just sorta backpedal a bit and wiggle while your guns lay into them, and they hardly ever fire their guns even when the power is available.
    15. S

      Increasing our ENGINES

      simple: have a hypercore take an assload of power to recharge. so if youre in an enemy\'s base and you want to hyperspace jump out, you\'re going to have to turn off your weapons and engines and wait for it to recharge. hyperspace jumping would be a viable and fair tactic because they can...
    16. S

      Increasing our ENGINES

      why not just use like a homeworld-style hyperspace system? http://www.youtube.com/watch?v=v_WpcCCnE8Y like just straight up teleporting the ships after theyve charged up their hyperspace cores sounds like it\'d be a lot easier for servers to handle.
    17. S

      New Core Death Effect

      http://www.youtube.com/watch?v=9Np66KZl_MA&list=UUbJty39iOiBRkSAIo25uGwg&feature=player_detailpage#t=543 yes please something like this. just have it only remove blocks from the ship its attatched to
    18. S

      Space battles should be more epic

      a 10k mass ship isnt even that big. i\'d expect a small squadron of bombers to be able to overcome something that small unless it was specialized with anti-fighter weaponry