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    1. Valck

      New Player Archetype Role

      If you think about community builders as founders and leaders of in-game societies, call them "corporations", "guilds", "clans" or whatever you like, I agree the game needs more tools to enable them, but I think that is indeed what the "Imperialist" role intends to cover; maybe the term is just...
    2. Valck

      Storage Display

      It is. One way is to use a Sensor and a few logic blocks, or lots depending on how detailed you want the readout to be. Another would be ACTIVATORs and ORs to detect "not full" and "not empty" states (which I haven't looked into in quite some time, not sure if it ever worked correctly or if it's...
    3. Valck

      Please also contribute on GoG !

      I don't think it would even need to be that contrived - in case you hadn't noticed, Schine GmbH is a German company based in Munich.
    4. Valck

      Please also contribute on GoG !

      That's commendable, and I feel your pain. Asking for alternative ways to purchase (and by extension, promote) a game is a legitimate request, and one that's most often brushed away by the communities of the relevant games. How often have I heard "Why do you even ask, everybody uses Steam these...
    5. Valck

      Please also contribute on GoG !

      Buy StarMade Donate to StarMade EDIT: Ninja'd
    6. Valck

      Shipyard Build Speed

      I absolutely agree with the notion that building ships should take a considerable amount of time to make it meaningful. Since Lancake already answered the general part of your question, here are the values we are using to satisfying effect. Maybe it can serve as a starting point for your own...
    7. Valck

      A starmade universe storyline

      For me, Starmade's strength and appeal lies with it being a sandbox that allows players to do whatever they like, and create their own stories and experiences. An elaborate background lore and storyline seems better suited for a more linear type of game where a story can properly be told and...
    8. Valck

      A starmade universe storyline

      I'm not opposed to a general game lore or storyline for the game; what I'm not convinced of is a storyline in the game. The distinction being a background story presented on the web site, forums, etc., which you can choose to embrace or disregard, versus one within the game which you couldn't...
    9. Valck

      Help Starting Linux Server

      You could try recompiling libStarMadeNative; AFAIR the source is (was?) open. It should be possible to find the links somewhere on these forums. Of course you'll probably also need LWJGL and OpenAL, no idea whether Starmade.jar depends on them when launched as a server, and whether or not they...
    10. Valck

      Discontent among the ranks...

      To be fair, quite a few of the ships at the dock get updated fairly quickly, as long as the author is still interested and active. Which on the other hand is why I'm reluctant to upload any ships, as I can't and won't guarantee I'd constantly update them, and they'd soon become useless if I...
    11. Valck

      Invalid or corrupt jarfile

      Go there: StarMade and get the launcher (should be called 'StarMade-Starter'.exe or .jar) for your OS. The StarMade.jar you downloaded probably isn't corrupt, but to run directly from that jar, you need to specify whether to start a server or client session, which the launcher can do for you...
    12. Valck

      Happy birthday Schema

      Reported for impersonating Schine staff. Oh wait...
    13. Valck

      Port Vandermier - progressive shipyard build

      Not in server.cfg, but in StarMade/customBlockBehaviorConfig/customBlockBehaviorConfig.xml: <BlockBehavior> ... <ShipYard> <BasicValues> <ShipyardArcMaxSpacing>50</ShipyardArcMaxSpacing> <!-- max distance between shipyard arcs --> </BasicValues> </ShipYard> ... </BlockBehavior>
    14. Valck

      Port Vandermier - progressive shipyard build

      Loved your Dry Empire series, good to see you're back with another build!
    15. Valck

      Shipping Containers

      Glad you like it. There are a few more pictures over in that thread, too.
    16. Valck

      StarMade Dev Update: NPC Factions

      Sadly that is true. Not everyone has the time, stamina, or even the technical means to view live streams. It would be nice if they were summarized and posted. I'm not asking for full transcripts, just the gist of what was discussed.
    17. Valck

      Shipyard Design Null Pointer Exception

      Nobody's denying that, but if it is uncaught and obviously leads to a client crash, there was a problem there. Also, logspam.
    18. Valck

      Screenshot Folder

      Issues with screenshots - not bugs, but suggestions #1 - No separate screenshot directory Feel free to "like" that post in the hopes that some day Schine may read and heed.
    19. Valck

      Introducing Scanning Meta

      Ermwut? You build the biggest baddest scanner in the universe and can't detect the smallest tiniest two-block ship consisting of a core+jammer because it is... smaller? Also couldn't you just have necroed one of the gazillion other scanner/jammer/cloaker revamp threads?
    20. Valck

      Game Crashes When Jumping...

      Just guessing here, but [JVM-ARGUMENTS] [-Djava.net.preferIPv4Stack=true, -Xmn1024M, -Xms2048M, -Xmx4096M, -Xincgc] 4GiB (the "-Xmx4096M" part) may be cutting it close for the client if it has to load a lot of stuff, as is likely to happen when jumping. Especially if you allocate another 4GiB...