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    1. Tsnonak

      Server -Client Custom-Block Problem

      Ok finally I found this... Is this still the current state? I am guessing yes, can I get a confimation...
    2. Tsnonak

      How to use Crew

      Admin commands are, at this stage, definately the only way to get any use out of Crews... Hiring them works fine, but transporting them is a nightmare, they hate sector changes and can only move to a new sector painstakingly meter for meter, and eventually just dissappear... However using Admin...
    3. Tsnonak

      Server -Client Custom-Block Problem

      hello and G'day! I am working on a custom block package for the community, I believe I've done evrything correct so far... it loads fine on my client, but the LK server is not sending / installing the custom.png or build-icons-04-16x16-gui-.png to the clients... The CC pack...
    4. Tsnonak

      Accidentally Spawned Spider

      have you tried smacking it with a shoe... i mean kill it? couldn't resist... good luck! ;)
    5. Tsnonak

      Bug Pirates

      have you fudged with the config file or used commands ?
    6. Tsnonak

      good tutorials on hoe to use the block editor needed please

      Hello! Many Thanks for the awesome Tutorials and Info! I have a Question regarding all this blockiness... Textures Icons Configs etc... Due to Game constraints, i.e. variables used... we cannot: go above CUSTOM_ID_255=2047 add more icon-sheets, Sorry this does work... thats great! The...
    7. Tsnonak

      psa: you can ctrl+z, ctrl+y for undo/redo

      like in Blender ;)
    8. Tsnonak

      Shipyard beauty!

      HaHa... althought the thought of 40 meter Tanks filled with Beer is intriguing, I actually ment: Glad to hear you like it! Although I did like the "Old" earth-style City-Blocks, I am going for a more "spacey" look. Still a long way togo until it is finished, but got the overall look I'm...
    9. Tsnonak

      Shipyard beauty!

      Yes I was aware of the Liquid Oxygen, the thing with LUX being a german company on a german server was just too good to pass up. ;) I am also looking to move systems (shields/power) out of Silos and into self-contained Engineered Units, like it would be in reality... Silos will be used soley for...
    10. Tsnonak

      Game Balance Suggestions

      Also agree!
    11. Tsnonak

      Shipyard beauty!

      Very Spacey... Very Nice! Will you be releasing on the Dock? I liked this concept sooo much I imported for Public use on the LK server and am installing new systems... The biggest problem I had was getting one shield to encompass the entire station (am not a fan of numerous shields*). I have...
    12. Tsnonak

      Game Balance Suggestions

      I also just noticed that Glass now also needs Fertikeen but not Glass Doors? ö.Ö Way too much pressure on Fertikeen... Please change this back... UpDate v0.01: I'm going to go all the way out here and say... There was likely no good reason for this change, there is lots of other stuff...
    13. Tsnonak

      Game Balance Suggestions

      This is a very good point, which I failed to address... I would say there needs to be a "basic" Hull (simple Recipe like before), because building a ship out of scafold, mesh, grill, and girders is just plain old stupid silly. There needs to be Basic Hulls for interior and whatnot.
    14. Tsnonak

      Bug MissingFormatArgumentException

      ok thats great! Thanks for sharing!
    15. Tsnonak

      Is there any server like 2b2t for StarMade

      I will agree, it is very unfortunate that Starmade Universes are susceptible to wipes/resets. The reasons are well known, core changes and corruption being the leading factors, and the leftover-dead-zones of times forgotten. Sadly this is dependent on core mechanics, which are not similar to...
    16. Tsnonak

      AEON NAVAL SHIPYARDS

      No Worries, no Hurries, lots todo myself... The Skiff: sure, a lot of people would love it I'm sure! The station: I would mostly be interested in the Cathedral (empty-stand-alone Hull), would make an awesome addition for Server-side Station BP, (consentual only of course). I have already...
    17. Tsnonak

      AEON NAVAL SHIPYARDS

      Yes, very tedious work... very time consuming. As always... your Builds are awesome! Stay cool! Will you be releasing any of this on the Dock?
    18. Tsnonak

      AEON NAVAL SHIPYARDS

      The Skiff and the Station are looking totally awesome! The Shipyard is a little thin there ;) Awesome stuff!
    19. Tsnonak

      Game Balance Suggestions

      Hello, I sure hope this Thread is still alive, because... I would like to suggest... Removing Fertikeen from the basic Hull Recipe (it was added recently with the Weapons Update, v0.201.126). Requiring Fertikeen for Standard and Advanced Armor production is totally good, but not for Basic Hull...
    20. Tsnonak

      Activities to do with faction mates

      Conspire to control the galaxy!... I guess you already done that though! ;) Seriously though I would say, working together towards common Goals... considering, SM is about building space stuff and then using / implementing what you have built, that the best activity is working out plans for...