Search results

    1. iceman6491

      Surprise Dev Update

      Does anyone happen to know if items on a rail will transfer on to an adjacent rail if said adjacent rail is built on another structure which is docked to the original structure? If that makes sense...
    2. iceman6491

      Ask Mega

      Why did you apply? What can you provide to the council? What do you want out of the council? What is the number 1 issue that you think needs changing/fixing or implementing that, if elected, you would put forward for discussion? #boredAtWork so Mega gets my attention... :p
    3. iceman6491

      Starmade Logic Tutorials

      Area triggers have been shown to not work however check this out from Fuse mc which is rather useful :)
    4. iceman6491

      100 % JVM crash

      try this perhaps? https://downloadcenter.intel.com/download/24345/Intel-Driver-Update-Utility
    5. iceman6491

      Cool things that could be made with rails

      So you did, my apologies! you must have planted the seed in my mind :p. And that is indeed true, however two plates that do not rotate both with a hole in them will have said hole overlap all the time haha ;)
    6. iceman6491

      Cool things that could be made with rails

      I appreciate this... XD on another note: How about plates of cylindrical armour that counter rotate, so any holes blown in both will quickly become covered again. I.e. imagine two (or more) toilet roll card tubes, one slightly smaller than the other. Place the two tubes inside and rotate one...
    7. iceman6491

      Multi-coloured Light Block

      As for crafting it, why not have the recipe for one 'multi coloured block' require one of each of light blocks. Thus making it more flexible but with that advantage comes increased cost. Thus you are not reducing the need for the standard single colour lights. Then have the colour defined by...
    8. iceman6491

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Yea man, it needs a ton of work still. But thanks for the nice feedback! Not yet no, got some busy days ahead and promised myself I wouldn't SM much. Didn't intend to spend this evening on SM but there we are haha! Should be around this weekend though... hopefully btw, what build is the...
    9. iceman6491

      Surprise Dev Update

    10. iceman6491

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      haha cheers gents, means a lot. I havent built much in SM yet, just been plodding away at the same projects for ages. as promised, I have some more recent photos. The Corvette is undergoing a turret redo. Although I haven't made the turrets yet :p
    11. iceman6491

      Implemented Variable speed rails

      why not use enhancers for both? Or would that cause too much hassle? Perhaps size of enhancer group linked to rail effects one, while number of groups effects the other? Just chucking it out there
    12. iceman6491

      Cool things that could be made with rails

      extending docking arms. thinks modern day airport gangways
    13. iceman6491

      Surprise Dev Update

      There you are :) https://drive.google.com/file/d/0B71I0gwSvvPxeXBKTzd1QTQzTUU/view?usp=sharing
    14. iceman6491

      Surprise Dev Update

      Cheers that was helpful. Do you know if the rails emit logic signals yet? I forgot to test it in my haste to make ridiculous blast doors...
    15. iceman6491

      Implemented Variable speed rails

      Speaking of which will the need for a core in every move-able entity be here to stay? i.e at the moment every door requires a core :/ Also, would it not make sense to have the speed of the rails relevant to both mass and some external factor (like enhancers)? I like that this game tests my...
    16. iceman6491

      BSI (BLT Space Industries)

      I.. um... I dont have words to do that justice...
    17. iceman6491

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Application form- IGN- cuppateags Why you want to join the server - I was whitelisted on the old Saturn server, but my potato disagreed with me... :/. But i'm getting round to upgrading and in preparation would like to be re-whitelisted! :). Also hitting walls on my current build and would...
    18. iceman6491

      Shift Register 2015-04-12

      After much hair loss, I think I've managed to get the shift register to work... hopefully... This is a template, so whack it in the templates folder :)
    19. iceman6491

      Starmade Logic Tutorials

      Try this mate, it should work http://starmadedock.net/content/shift-register.2569/ (awaiting approval at time of post)
    20. iceman6491

      Surprise Dev Update

      Anyone played with the latest Dev update? (0.19185) I've seen a few things and want to know more now! http://imgur.com/5quC7Yj - starmade twitter and - Criss the Nightbringer on youtube