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    1. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Just a recolour of the grey Navy Issue. I can upload it though, if it is wanted :)
    2. iceman6491

      help me, my crew wont stay on board!

      are you an admin / can you get an admin? If so, you can make them sit. That may help. (I cant remember the exact command, but is in Game Support/Admin Commands on the forums
    3. iceman6491

      Brainstorm This Events

      Big fan of events that you can choose to take part in that can have both positive and negative effects, including events like you first said in the OP where the value of the reward is influenced by your actions - failing can cause you problems. Of course entering an area can be the equivalent of...
    4. iceman6491

      Charging a Jump Drive without holding the mouse button.

      hmm damn... More thinking required. How about the jump drive charges on high signal and attempts to jump on low signal, and emits a signal on charged. Thus one remote can do all you need it to :D
    5. iceman6491

      Why do Missile/Pulse Weapons destroy docked cores inside the ship?

      i think they have a small little explosion. barely noticeable tho
    6. iceman6491

      Charging a Jump Drive without holding the mouse button.

      But we've got interior remotes for just such a thing :D
    7. iceman6491

      Council Official Q&A Thread

      cameras would be a nice one to name as well. Not sure how it'd work, but when you have a lot of cameras to make the most of the rail docking it can get confusing
    8. iceman6491

      Combine Rail Docker and Core Block for moving parts

      Maybe only filterable to be displayed in buildmode? Then you could make hidden doors that were... well, hidden. Could lead to more challenging (and fun?) situations for boarding parties - I like to make it difficult but not impossible. If someone has the patience to board and steal my ship...
    9. iceman6491

      Combine Rail Docker and Core Block for moving parts

      Honestly (and many will think im mad) there is a time and a place for the nav icons. However I think that components of a ship (like rail doors etc) having their own filter category (off by default) in Nav would be great. (as for why I actually like them - when building a ship with a lot of...
    10. iceman6491

      Recognized Offline/Disable Ships "Running Cold"

      I really like this idea. Alot
    11. iceman6491

      Questions from a new player

      The bobbies fight and the turret derps AFAIK. ofc, if both target the same thing it could work quite well.
    12. iceman6491

      Turrets

      I doubt the turret would track the target if he had not...
    13. iceman6491

      Area triggers on Factioned Ships

      I believe the addition of more faction control permissions is being added. This request covers the things currently not affected at all. Like area triggers :). But I would agree that more customisation would be nice. Till then it's all about the passcodes :p
    14. iceman6491

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      They are some nice ships you got there
    15. iceman6491

      Recognized by Council [Poll] Player input on development steps

      I'd rather see the bugs with rail docked entities (when there is lot of entities) be fixed first... but thats just me :p
    16. iceman6491

      Large Carrier ship (WIP) - Update Turrets and Interior done

      no worries. Good luck. The ship looks nice btw. Are you on the NFD build server?
    17. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Unfortunately there is no real way to move the core, rather you must move the ship around the core. I made a frame around the original ship, then placed a new core and constructed an identical frame around this core, only with this core in the place I wanted the core to end up. Then copy and...
    18. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Core move progress, kinda looks cool....
    19. iceman6491

      Large Carrier ship (WIP) - Update Turrets and Interior done

      copy pasting can work, build yourself a frame and do it in small sections is my advice. Heads up tho, its a ball ache....