Search results

    1. nightrune

      When do we 'lock-in' ?

      This is a traditional view point, but starmade isn't traditional. Sure it has its roots in minecraft voxel but its the first voxel sci-fi game that might meet its own ideals. They've been careful methodical as well risky. Seriously schine gave players the ability to make machines on rails...
    2. nightrune

      Implemented [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks

      Be patient and start playing in the dev build
    3. nightrune

      New Game Mechanic: Spontaneous Ship Part Entities

      Break off is technically already part of the game. The problem is its currently broken and crazy laggy. Turns out its a really hard computational problem to do fast, but I believe is planned for the game.
    4. nightrune

      Do you have pics bench?

      Do you have pics bench?
    5. nightrune

      First time you attacked a pirate station?

      The first time we attacked. We died miserably. Then my friend and I rebuilt our ship, and I built a small cloaking ship. At the tier there wasn't torches. So I took a bunch of cores and war heads and managed to blow my way through to the faction module. Then I surrounded the faction module with...
    6. nightrune

      Game Crashes after Installing latest Versions, every Gorram Time

      So how do you get it to work normally then? You said every time you do a clean install? Has it worked before?
    7. nightrune

      Adv. build mode camera: Do not render entities if hostile and camera position inside them

      This gets weird for new players that don't know or understand faction blocks. I really wish personal was the natural state of a ship and neutral was special state of public.
    8. nightrune

      A few quick observations on the new auxiliary generators...

      I'd like to see the on/off distinction a bit more meaningful, but we'll see how things progress as the game goes.
    9. nightrune

      Aux Pwr on Stations

      Stations are still stationary balloons of highly volatile power at that point. They need to scale differently for them to be tanky.
    10. nightrune

      Planned Respawn on ship

      I had an idea for balancing on even non capitol ships. Why not allow respawns while there is still crew on board.
    11. nightrune

      The Status Block: The missing link between logic and display blocks

      This is one of the best suggestions I've seen in awhile. Its pretty easy and it adds a lot to everything. I love it.
    12. nightrune

      Rapid Flashers

      First, Launch rail clocks no longer work. Flashing a light fast might not work well either since the lighting updates take longer now.
    13. nightrune

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      There are all sorts of reasons. When you start looking at where Saber and Criss are with building. Within the next few months they'll be starting on larger ships and stations as well. They'll need the power. Docked reactors were gonna go, and Lancake had a good idea of a way to make a good...
    14. nightrune

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      My argument is it isn't the right time to make it more interesting. Since we need the rest of the game first. Less depth here, more depth other places due to the game being extremely shallow in all other areas besides building.
    15. nightrune

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      Here's the way I see it. Basically right now the deepest section of the game is building, and maybe combat. Players keep getting deeper into building while there is no other real game-play right now. So when you take away the depth from one of the aspects of the game it "feels" like we are...
    16. nightrune

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      All the reasons you quoted for not having the new blocks are completely the reason I like the new aux blocks. The simplicity is great. The trade off I think is apparent, and that's awesome. Its nothing against the time all the players spent with it. I think its a great direction and more...
    17. nightrune

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      This is how you get exploits and warheads clipping into entities.
    18. nightrune

      Blood and Steel Season 3

      If anything you can just turn the docked reactors back on. I'd prefer to see vanilla with the new power though.
    19. nightrune

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      I think what a lot of people want is depth as well. I think the aux system can be expanded to really add a bit of depth (not going into it now) but docked reactors added complexity and depth. This mechanic has depth and removed the complexity. Complexity is not great for making the game approach...