Now that I can agree with, if ships could only go at full speed moving forward then we would probably see a lot more tactics to make small ships more viable.
Didn't they make turret turning speed mass based? please correct me if I'm wrong.
Currently people don't use auto-guns because of the...
Thats a good point, there would probably be an optimum balance between group size and number of outputs. However I could easily bypass this problem using docked auto-guns.
There was an idea a while ago to allow undeathinators on ships so that fighter pilots could simply respawn in the fighter bay and get in another fighter. Sounds like a good way to let people have fun in fighters while still letting them stay in a longterm battle.
Make ship in blender, export as .obj file then load it in most recent version of SMEdit which will then ask you what you want your ships longst dimension to be. As long as you leave it as hull then it works with the current version of starmade just fine.
Inside an atmosphere (large) lasers have considerable recoil due to the pressure wave that tends to be generated when you superheat the air directly in front/inside your barrel.
The output of flip-flops appears to change when put through a delay despite the fact that the logic system involved can be exactly the same:
Here a pair of flip-flops paired with not-gates act as a looping counter with each and-gate being an output. By placing a delay after each and gate we...
In Schema's old planet post the main issue with spherical planets was that they fish eyed everything around them wasn't it? Tall towers getting wider higher up and 'orbiting' ships being horribly distorted. My dumb suggestion for a fix was to use this broken system anyway and then fisheye each...
Thanks for trying :)
Edit: After making sure there was nothing wrong with my counting circuit I built an 8 barrel version of the previous gun and slowed it down to see if the logic was being bugged because I was making it run too fast. This was not the case, what I found was that the wireless...
What are your feelings about being the least recently replied to council thread?
Will you run for a council position in the next election?
Have you experimented with the dev build?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.