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    1. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Ace guessed it as most of you did I am sure. It is indeed the Rifter. I will showcase it in the next video! The detail on it is quite awesome, despite being harder to do than I anticipated.
    2. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Hello. Here is the latest NEF episode. Enjoy! Also here is a bit of a teaser of the ship I am working on. Just so you guys know where it's at, the details are being added and soon the systems as well. I am sure those struts and colors are all you need to know to figure out what it is.
    3. Criss

      Nothing. I update my ships too often and do not make new ones. I am limiting updates to once...

      Nothing. I update my ships too often and do not make new ones. I am limiting updates to once every 6 months. Sorry I got nothing. Of course by then there will certainly be a reason to update a ship :P
    4. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Hello! I have updated 4 ships on the community content pages. I also created their stat imagery as well. A video will be coming out later today covering the changes to the Gallente color scheme and everything else that I have worked on...
    5. Criss

      Gallente Velator: Standard Edition - Overhaul

      The ship is now green! Additionally some minor alterations to the hull details were made. The internals are exactly the same. The systems have been updated, and will be posted on the main DL page. This ship will not receive another update till April 2nd next year.
    6. Criss

      Minmatar Burst: Standard Edition - Overhaul

      The ship's armor was reduced a lot in order to reduce mass. There is likely no advanced hull on it any more. Systems have been updated to be more in line with the other ships. It is not where it should be in terms of systems but I cannot do much more. This ship will not be updated again till...
    7. Criss

      Minmatar Probe: Standard Edition - Overhaul

      The exterior and interior of the ship have been updated to be more accurate. The only major interior change is a hazard stripe indicating the cargo area. Systems have been updated to be where they should be, stats will be posted on the main page. This ship will not receive another update till...
    8. Criss

      Gallente Firbolg: Standard Edition - Fixed blocks

      Blocks were not mirrored, I am a perfectionist. Sorry. Also this won't be updated again till at least April 2nd next year
    9. Criss

      Gallente Firbolg: Standard Edition - Overhaul

      The ship has been updated with accurate details, colors and systems that correspond to the other fighter drones.
    10. Criss

      Recognized Galaxy Redesign and new types of Galaxy.

      I do not believe it would be hard to introduce new galaxy shapes into the game. I would personally like to see galaxies even further apart than they are currently and having them tilt as well. I cannot attest to how easy it would be to diverge from the current grid system that is used for...
    11. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Hello. I have updated the Minmatar Breacher to have the latest stat conversions for it's systems. Level 5 skills here we come! Additionally I have decided that all ships of mine will only be updated once every 6 months. I spend too much time updating ships and not building new ones. The Breacher...
    12. Criss

      Minmatar Breacher: Standard Edition - Complete overhaul

      The entire ship was looked over. External details were updated to match the color scheme of EVE's model. Armor was altered and overall lowered a bit. Ship systems were completely redone. Along with these changes, I have decided to only refit my ships to this degree once every 6 months. As such...
    13. Criss

      Read by Council Per-Universe Generation Parameters

      I am sure when the devs expand on these areas of gameplay new settings will be introduced. It would be quite useful for a server to set the rate of station spawns.
    14. Criss

      Who's Bright Idea was this?!

      Well I wouldn't expect the game to be made overnight. Progress is progress. Removing an unintended feature is a step towards a complete game.
    15. Criss

      Who's Bright Idea was this?!

      It's not a matter of opinion. It was never even a finished feature. Faction points were meant to be spent on respawning asteroids. This way claimed territory would be the only place you could get continuous resources. That was the intended solution. Whether that will be the solution I cannot...
    16. Criss

      Read by Schine Save/Load shop price list, Save/Load storage filter list

      I am sure this could be implemented. It would likely be limited to 1 list per starmade directory just to keep it simple. With the introduction of a more in-depth cargo system, this might alter how shops handle cargo. The shop module may be connected to storage blocks which in turn hold physical...
    17. Criss

      Recognized Spawn entity/blueprint as mirrored

      This would be certainly be useful but seeing how it serves a very specific build function it would likely not be high on the priority list. I have a feeling this would be best implemented with templates, where a copied selection can be mirrored horizontally or vertically.
    18. Criss

      Who's Bright Idea was this?!

      It was broken. It was never intended to work that way. Players were not complaining because it was an exploit that benefited them. It allowed them to get near infinite resources with minimal effort. I know. My faction on the Starside server dragged asteroids to the base and mined. The asteroids...
    19. Criss

      Who's Bright Idea was this?!

      No idea. Random idea here but perhaps claimed territory enables you to respawn asteroids because there is "infrastructure that detects the asteroids". Just one more reason to actually try and claim space, so that you can restock on minerals. Otherwise you will be forever searching.
    20. Criss

      Who's Bright Idea was this?!

      Yeah but EVE's asteroids need to respawn because they do not have an infinite universe. All of their resources would be cleared out in a week. It was most definitely a bug that asteroids were respawning.