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    1. Criss

      A History of Factions

      .. What? Suddenly thread. TBH the mining barge is small and ill equipped for any combat scenario. When ship based factories become a thing it will be converted to that because its honestly not even good at mining compared to our other vessels.
    2. Criss

      Amazing Game, Have some Suggestions =)

      If you liked that game, I suggest you take a look at my signature link :P You can currently save templates by copying then saving in the advanced build controls. One particular builder on the forums is known for building parts of their ships entirely out of modular bits. Being able to sell a...
    3. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      I'm not sure thats a thing yet, but it should be.
    4. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      For music? No idea. Feel free to send him something Skylord.
    5. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      That is the Pheonix class dreadnought. To add to that, its around three kilometers long I believe. So you will probably want to scale it down.
    6. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      Send duke a message at [email protected]. What I am hearing sounds good!
    7. Criss

      Disabling systems after HP % is Pointless

      The hype surrounding it. It's hard for people to play two games at once. If it isn't a success, there will still be a lot of sales. That can be good or bad. Players would be encouraged to find an alternate, or discouraged to continue searching. Who knows? Just things to consider I suppose.
    8. Criss

      Disabling systems after HP % is Pointless

      Well I'm not sure what more you want really. We put the roadmap up because players wanted to know what was next. What to expect. Ship HP system was on there. New chat controls was on there. Fauna has been in the works for a while, and its on the planned part of the roadmap. I cannot give you any...
    9. Criss

      Disabling systems after HP % is Pointless

      Hey there, I would like to remind you that Starmade's demo is free :D There are plans. I have to admit, Schema has a better idea on what he wants then the rest of us. Tell you what. Take a look at the public roadmap. Now multiply the number of features listed there by 4 and you will have an...
    10. Criss

      Disabling systems after HP % is Pointless

      It is entirely Schema's prerogative to do so. It is his game. He can changed the meta if he wants. You should not expect the entire story to be written out day one. This is alpha and the game needs to evolve if it is going to have any depth to it. I'm fairly certain these new mechanics can be...
    11. Criss

      Disabling systems after HP % is Pointless

      I guess I will just clarify the point I was trying to make then. Half an engine will not run.. at all. It won't start. It wont get the car moving. That is what I meant when I used it as an example. Literally half of your spaceship is missing. How well do you think that will perform in space, in...
    12. Criss

      Disabling systems after HP % is Pointless

      I believe quite a number of people have asked for astronaut features. Let me put it this way. Try cutting away half the engine block in a car and see if it runs. We shouldn't be looking at ships as a collection of blocks, but as a collection of systems. It's kind of ridiculous to think that a...
    13. Criss

      Disabling systems after HP % is Pointless

      Because the playerbase requested boarding, and now we have the options to. You don't have to do anything. You're not forced to engage in optional boarding mechanics. Why complain?
    14. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      I talked about beams and cannons because they are an alternative now, and a good one at that. And its not as easily exploitable unless your missile barrel is directly in the middle of the mass. There is still a good chance your missile will hit something unless you can manage to line it up for...
    15. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      Only if your donut shaped ship is oriented in a way that none of the missiles will impact the sides. If you want to fly a donut until this is fixed, by all means... Despite what you may think of cannons and beams, this update really brought them up to the same level as missiles. I would dare...
    16. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      Watch the video. It will demonstrate the changes.
    17. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      Yes it is, although I don't know the math behind it.
    18. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      Are you talking about structure HP? The larger a ship is, the more damage it will take to its structure HP per block destroyed.
    19. Criss

      "HP Damage Penalty from systems amount" question

      It was mentioned. The larger the ship, the more damage the structure HP will take per block destroyed. This is to reduce the extensive time for combat between large ships.
    20. Criss

      StarMade v0.19282: Putting more fun into battles. Also, boarding!

      It fires like a gun, so it will only hit one block at a time. ATM it is far too weak to be used as an exploit. There is no reason you can't already do this. In fact you have been doing this the entire time. Physically destroying blocks has and still cripples that system. With the way systems...