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    1. therimmer96

      North American Sandbox Servers - NASS Main (Artificial Vanilla Config)

      But why?! There is zero reason. Position inaccuracies aren't a thing at that scale, it reduces the risk of overlapping stations, it allows combat to be more reliable, travel is easy thanks to jump drives. Or are you just refusing to change your mind?
    2. therimmer96

      StarMade 0.198.146 Hotfixes #1

      You're a moron. Light should not be passing through slabs as if they're glass. What should be happeniong is light passing though the gap, but that needs a light engine overhaul to work. What I'm talking about here is the clearly buggy fact that light is ignoring slabs.
    3. therimmer96

      North American Sandbox Servers - NASS Main (Artificial Vanilla Config)

      You're kidding right? Most major servers, even NFDBS, has sector sizes at 10km^3. This has been a thing since sector size configs were >_>
    4. therimmer96

      Kupu's thread

      I'm not certain how I feel about this. I love it,they look really really nice, but at the same time, the nice thing about the current texture sets is that they're simple. They work anywhere, for anything, for any style. I don't know how these more detailed and machiney looking textures would...
    5. therimmer96

      Starmade Adventures with Captain Anthros Ep4 - Order Genesis84

      Looks good, 2 things though Why 2 threads for one episode? And surely you could just have one thread and post new videos in new posts, and edit into the OP?
    6. therimmer96

      A small but useful tweak for in-game windows

      Why? No other UI system I'm aware of does this :/
    7. therimmer96

      Right... because being on SMD wasn't doing that already.

      Right... because being on SMD wasn't doing that already.
    8. therimmer96

      I'm so sorry, I'm fresh out of cake D:

      I'm so sorry, I'm fresh out of cake D:
    9. therimmer96

      Shield Helicarrier Project. (wip)

      *last episode of the season ;) And it's not *really* a spaceship, it can't function in space XD
    10. therimmer96

      Read by Council saving templates with all attached entities

      I believe this is a quirk with stations only, as I always have it on stations, and never ships. They already save and paste the links that start and end within the template, how did you think people were pasting tileable lifts and stuff like chain drives? ./starmade/templates folder
    11. therimmer96

      Happy Birthday Schema

      It's that time of year again :D Happy cake day
    12. therimmer96

      When the meme is so supreme you let out a little creme

      You're aware a search bar exists right?
    13. therimmer96

      Kupu's thread

      He answered this, it's a complete fresh start, but everything will be vaguley the same, so strange design elements shouldn't be too fucked :)
    14. therimmer96

      Kupu's thread

      Before this update, they weren't doing it on a mirror, the only way to get it that I know of was to copy paste and rotate that way. let you make very subtle azteking :P Someone should probably submit a bug report, but I'm too lazy <3
    15. therimmer96

      Kupu's thread

      Looks like they all got rotated (hull does have rotation, you just can't use it normally)
    16. therimmer96

      Kupu's thread

      Speaking of display blocks, can we kill, or atleast reduce, the scanlines animation? Makes the text a little harder to read IMO, and kinda looks out of place in high tech spaceships :/
    17. therimmer96

      StarMade 0.198.146 Hotfixes #1

      No fix for light shining through slabs? O.o
    18. therimmer96

      StarMade v0.198.146 Tutorial Videos & New Lighting

      That screenshot was taken in .146
    19. therimmer96

      StarMade v0.198.146 Tutorial Videos & New Lighting

      OOOO~ fixed lighting *logs in* So slabs are transparent it seems.