Search results

    1. Keptick

      Faction Balls.

      Didn\'t they have backups? Did they even lose anything? It\'s specifically recomanded to make backups before updating.
    2. Keptick

      Crash (almost every time after doing it)

      Thing is, that blueprint WAS saved after a conversion and respawned. I must admit that the ship I\'m working is pretty big but still... That specific time I switched from 1500 to 5000. My card is a GT520m 2GB, I sent my log reports using the tool provided in the game folder. I\'ll try the force...
    3. Keptick

      HMS Titanic from Doctor Who (WIP)

      Even the inclined chimney :O
    4. Keptick

      Charon - a WIP titan (UPDATE #4.1)

      I\'ll give it plenty of oportunities to KILL ALL HU.... stuff. So I\'m not worried about it, it\'s a bit different for you though ;)
    5. Keptick

      Regarding the new website

      Soon™ (seriously, don\'t ever ask that f****** question) New chats, layout and overall beterness
    6. Keptick

      Chatworld Characters: Public chat brought to life by MrNature72 (FORCE O' NATURE #3)

      Chapter one was nature, incap and furb. Chapter 2 was crusade and chapter 3 was zorro (big motherfucker prime)
    7. Keptick

      Crash (almost every time after doing it)

      Version: 0.14 (single player) Bug: Crashes almost every time I change (increase or decrease) the render distance setting ingame while an entity is loading in. Happens even if said entity is not in my line of sight. This only seems to happen during the initial loading period (which is always...
    8. Keptick

      Chatworld Characters: Public chat brought to life by MrNature72 (FORCE O' NATURE #3)

      There are no traces left to the sub-atomic level.
    9. Keptick

      Charon - a WIP titan (UPDATE #4.1)

      I\'m now working on the main ship detail, I started with the front of the bridge.
    10. Keptick

      no artificial shields, more rewarding combat

      The \"scratch damage\" also applies to small ships, I just mentioned big ships because the pain of repairing would be exponentially greater. Ps: I prefer flying in small ships (50mass) too.
    11. Keptick

      no artificial shields, more rewarding combat

      I\'m just saying that it would be an unecessary change.
    12. Keptick

      The Vaygr Empire [Member of the PACT]

      Could we get pics of the Atlas from other angles? It kinda reminds me of a scarab for some reason.
    13. Keptick

      Maturity

      Blame the infamous 12y/o CoD community for the immaturity stereotypes.
    14. Keptick

      Chatworld Characters: Public chat brought to life by MrNature72 (FORCE O' NATURE #3)

      Now write more, mortal, before I poke you where it would hurt.
    15. Keptick

      Large ships.

      Ever heard of a little something called inertia? You are right on one point: weight doesn\'t matter, mass does.
    16. Keptick

      New planet mechanic idea

      I came here expecting a noobish \"round planet\" suggestion, I was disapointed in that regard. Great suggestion, this one actually looks complicated but feasible.
    17. Keptick

      no artificial shields, more rewarding combat

      Because you can already do it on servers. No need to do what would be a gamdbreaking change for most people just so that it\'s more fun for you. And SE DOES have everything you asked ;)
    18. Keptick

      no artificial shields, more rewarding combat

      *buys new ship* , \"Yeeesssss, I can fun :D\". *Noob shoots it for fun, minor hull damage*. \"Aw cmon man, what was that for?\". *noob apologises, ship is repaired* \"ok, no clown around, let\'s test this thing\" *barely touches asteroid that hadn\'t visually loaded in yet, collision damage*...
    19. Keptick

      no artificial shields, more rewarding combat

      Structural HP is already being planned IN ADDITION to shields. Besides, I don\'t want to repair every single time my ship gets scratched. This is the wrong game for you, space engineer has everything you are asking.