and i qoute:
Factions are definitly on my
Factions are definitly on my must-have-features list :)
+
when planet conquering is in ill destroy them all :D using my planet cracker
http://strangetelemetry.files.wordpress.com/2011/06/planet-cracking1.jpg
maaaybe you should w8 till planet capture is in? then you can really call it a home but ofcourse defend it from me >:)
cause when its in im starting my build on the planet cracker XD (dead space)
this will have arround 5 hull platings and a ton of missle launchers to kill bases and destroy the...
but im thinking of a system like
your navy: you team kill one of your fellow navy you get demoted to a lower rank and so on and so on till you are so low that you are a pirate
and the pirates: you team kill a pirate you dont have any ranks you get money till you reached around 10 team kills you...
the name says it all im thinking of add factions maybe like: miner (gives extra mining bonus on harvesters) navy (extra damage bonus on guns/missles and gets credits by killing pirates) pirate (extra damage bonus on guns/missles and gets credits by killing navy)
trader:(gets extra credits when...
all these ideas will only be used for the game if schema and beetle accept it :)
lets give them some fresh ideas guys come on lets make star made the best game that is out there!
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