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    1. R

      Recent Shield Nerf

      It solves that problem, but at the expense of so many other aspects of the game mechanics. The simplicity of gaining 2 billion credits in the first few minutes of the game should\'ve been nerfed rather than the good ships. This is like making machine guns as bad as pistols, rather than making...
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      Recent Shield Nerf

      but we all know what is gonna happen, people are gonna have plating ships docked to their main ship, since their shields will have seperate caluclated values since the shields aren\'t all part of the same ship. This will render most ship designs useless and aesthetically pleasing ships will...
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      Recent Shield Nerf

      ... and it doesn\'t look pretty, this nerf is ridiculous, and was probably done to quiet all the people out there who don\'t know how to get money really easily and hate not being able to destroy a titan in their little fighter, because that obviously is how it works in real life. It would be...
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      Recent Shield Nerf

      Ok, so I also think that it is good that shields are finally being nerfed but, at the same time, my main ship lost more than 19/20 of it's shield regen which is very depressing. =.= I think that the shields were nerfed a little bit too much, and instead of nerfing shields so much, the loot from...
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      Problems with the Docking Beam

      Revisit that thread you linked, I posted a practical yet temporary solution to the problem.
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      Can't dock

      For those whose docking beam doesn\'t even reach the front of their ship, you can seperate the docking module from the enhancors so that the module you need to aim at is a single block far from anything else. You then have a hole in the side of your ship going to the core, which only opens when...
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      Can not start Singleplayer or my own server

      I can\'t get on singeplayer either, the moment I join my ping hits max and the local server and the client stop communicating, and I just get \"server doesn\'t answer\". Singleplayer was working fine up until a few days ago and I have no idea what has changed.
    8. R

      Flexible Vessel Classification Method

      Your graph could use a bit of work, it should go up by a factor of 10 each time rather than 5. Apart from that, this classifcation might be the most detailed yet. Mass didn\'t really represent ship class well on the other systems which this has improved upon, and I like the different additional...
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      Locking ships

      Do you really think that the game is intended to have paranoid single factions? If there were huge factions, then diplomacy between factions would be much more interesting, and there would be epic conflicts
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      Faction Salvage Problems

      You must\'ve tried to salvage a faction home / faction home docked ship, and that doesn\'t work, but people can still salvage faction ships anywhere else. :l this is a real problem since I can\'t even get out of my ship to walk around the deck when other ships are nearby since they could just...
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      Faction/Ship Permissions/Protection

      Region blocks would not work well since they would have to be placed outside a spherical ship, since you cant create a cuboid from inside the sphere to completely encompass the sphere. There shouldn\'t be protected regions, but rather the ship should be protected as a whole from certain things...
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      Protecting Blueprints, and alliance docking.

      Vabese I\'m well aware of that, but that doesn\'t solve my predicament. D-Car, I think that a market for blueprints would be awesome because it would encourage trading between alliances. What should happen is that there should be a way for an owner to sell the blueprint to someone else...
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      Faction Salvage Problems

      I have noticed that empty faction module protected ships can be salvaged by any other ship. Is this a bug or is this intended?
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      Protecting Blueprints, and alliance docking.

      The main reason I haven\'t joined up in a large faction is because I have put a lot of effort into my blueprints, and I would hate to have them stolen. I\'m sure many others feel the same way, and I just know that if blueprint protection was better, then the game would be a lot more fun, and...
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      Inside turret control

      I\'d like to see this and also improve the AI and add more settings, so that whilst inside you ship you can designate targets for your turrets to fire at, rather than them fire at anything red, and completely ignore blue targets, that still might be attacking you. Turrets really need to be fixed.
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      Warping, levels, territories etc....

      1. Warping has been suggested over a billion times now. 2. Levels are for RPG games, and it wouldn\'t make sense to have levels. 3. Wouldn\'t make sense to have pirate designated areas 4. Laws and governments are to be decided by the strongest faction/alliance, once internal faction ship...
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      Cockpit direction

      This idea has been around for a while now, and it really needs to happen.
    18. R

      Protecting Blueprints, and alliance docking.

      When someone in my faction entered my ship several days ago, I was distraught by the fact that he had copied a blueprint of my ship. That ship took days to build, and all my effort was taken away in an instant. Whilst I still think that ships should be able to be stolen, their blueprints should...
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      Cockpit's

      Side Firing Cockpits would be awesome for large cruiser fights, it would mean that people can have realistic long range battles whilst circling each other. Also I would really appreciate for the third to be implemented, I have a ship that I can\'t dock because the docking beam doesnt go far...
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      StarMade: Factions

      How do I accept an alliance offering, or decline it? I don\'t see the option.