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    1. DeepspaceMechanic

      The mother of all core rooms? - Shield rechargers removed

      Removed 5000 recharger blocks accidentally left unremoved in the initial release.
    2. DeepspaceMechanic

      Geezer-class frigate - Included shell version

      The previously separately uploaded shell of the ship now packaged together with the systemed version. Shell-only upload deleted.
    3. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Thanks, glad you find it appealing :) Back then, I personally used to commit certain design flaws that I since learned to avoid, but the textures and graphics of that older starmade often gives a nice nostalgic feel. I wasn't familiar with the Vega core room you mentioned, but found this image...
    4. DeepspaceMechanic

      The mother of all core rooms? v1.2

      This upload is a sment file of a ship entity consisting merely of a core access room. Taken from a titan project started and abandoned in 2017. All outdated blocks replaced; minimal aesthetic touch-up done. The original plans for it, as well as screenshots of the ship's early hull/interior...
    5. DeepspaceMechanic

      Karkadann-class frigate v1.2

      This upload is a package (RAR file) of the blueprints (sment files) of two color variants of the same ship, and of its compact escape pod. The vivid repainted version (colors requested by my girlfriend) features a different wheeled-vehicle in its hangar bay. Class name borrowed from a...
    6. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      I probably should upload that core room on its own... Checked and found that I still have a blueprint of that room without the ship around it (wanted it to be an interior-first project, but then I started building the shell once I had the core room). 100% won't revisit that Constantinus ship...
    7. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Thanks! :) I'll accept that title, but only because I built the core room below. It's from an unfinished titan, started and abandoned back in 2017. Not exactly elegant, but it's my most ambitious core room to date. (The robot inside the core sphere says, "They think I'm doing all the...
    8. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      (Reload page if the GIF doesn't appear) To be released in a few days...
    9. DeepspaceMechanic

      Wild Space Explorers

      Thanks for the review! Yeah, I wished it had space for a garage, but then I figured it probably won't see much car traffic out there :D I'll probably built another vintage terrestrial structure, maybe a castle... Looking forward to your own new builds :)
    10. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Wanted to do one of these for a long time... The recently introduced planks, bricks, and multiple shapes for carved minerals have helped in achieving a vintage terrestrial building style. There's no Xenomorph lurking in the dark spots this time, BUT... Explore it yourself: Mansion in the woods
    11. DeepspaceMechanic

      Mansion in the woods v1

      THERE'S A SECRET IN THERE... FIND IT! ;) (It's not even the thing inside the animated coffer!)
    12. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Just thought I'd show off this uncanny sight from the early stage of a new project: building a new body around the rail&logic skeleton of my Samurai Mech. I wanted to do it this way (remove-filter-tooling armor and decor) out of lazy reluctance to design moving parts anew, but now I think it...
    13. DeepspaceMechanic

      GIF quality settings - How to get better moving pictures

      Some advice on how to achieve better results with the in-game GIF creator. CONFIGS In the "Settings.cfg" file within your main StarMade folder, you'll find the configs shown on the screenshot below: Width and Height are set to 640 pixels by default, change both to the SAME desired size (the...
    14. DeepspaceMechanic

      StarMade Ship Size Comparison Chart Continued!

      Well done! It was so nice to see my "Mick" industrial complex there, such a surprising shape with this field of view setting... Coincidentally, I started building its interior a week ago, and seeing this chart will certanily help keep up the motivation. Happy holidays to you! :)
    15. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Thanks! :D I put as much work into the shaping and detail of this turret as I would have into a corvette or something (after all, it's on that scale). But I'm not sure how lethal it is. To match the barrel style, a rapid-fire cannon setup was chosen, which isn't as powerful as it could be...
    16. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Started constructing Mick's in-hull interior (the on-hull interior, inside buildings atop the ship body, was done more than a year ago, and has been standing there without living quarters ever since). Consult the download page of the initial release for a rough idea of planned areas: MIC-583...
    17. DeepspaceMechanic

      All I want for Christmas is Uuuuuniverse, right? :D I noticed the "0.300" game versions...

      All I want for Christmas is Uuuuuniverse, right? :D I noticed the "0.300" game versions appearing in the pre-build branch, but can't launch either of them. I get "Error: Invalid or corrupt jarfile" I follow starmade development only here and in the game launcher, so I'm clueless as to what's...
    18. DeepspaceMechanic

      Wild Space Explorers

      How's it going? :) I've been meaning to ask for awhile about that unfinished shipyard project, and just noticed two things. One is, it's almost exactly a year you last posted about it here. The other, you seem to be only 2 subscribers short of 1000 on youtube. If you'd post an update video on...
    19. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Thanks! If I'll ever use it, it will probably be attached to one of those "free-floating" turret supports, around large stations. For those who would like to continue cool, unfinished stations, here are some that could use a few units of that turret model: Industrial mega-shipyard...
    20. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Recently reminded myself how good StarMade is for occupying oneself while going through the discographies of bands you're not that familiar with, but were always curious about... Even though I feel the end is near for my involvement in this game, it's still so much fun to see your sci-fi machine...