I made a thread about plexlifters on ships. I think it is to encourage using stations or Planets. But while it would be nice to have lifters on ships, it is very unlikley we will get them.
It is unlikley he will add it. He is too busy fixing bugs, a very honourable feat as most devs focus on adding new stuff. Wait untill at least beta until we can start expecting new additions.
You crazy?
Just add more cannons. I like big ships and I cannot lie, you other Pilots can\'t deny,
Mine overheats the cores in like 1 second.
*edit-I just realised this may be satire on the more...loud...posters on here. If so, funny post and very true...
Schemees might adding some critters late on in dev.
I\'d like a jungle planet and a creepy \'misty forest\' type planet. Just something to add some exploration.
These have my support, especially #3. I keep dropping down into space because I activated the core, with the ship\'s gravity, and then exiting causing the glitch.
#2 is good. There is no real point in a space station IMO as there is no point in the new crafting system. Recipies are too...
Fantastic job! Only trouble is, I can\'t land any destroyed pirate ships onto the top of my salvager, for spare parts. But I suppose I could just change the name then change back to neutral. 24 Hrs is quick!
I have a huge mothership, it is practically a mobile station. It has rooms and floors with different purposes.
But to get from my docking bay to my main storage I have to akwardly float up and down without gravity and it is very slow. So I'm wondering why (not trolling or criticizing)...
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