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    1. SomethingSlimy

      StarMade Demo Steam Release

      I want a Steam key so that all of my Steam friends can see how much fun I'm having playing this game. That's it really.
    2. SomethingSlimy

      new StarMade promo Trailer #1

      I have no criticisms this time. This is great. I don't care about any deadline set to made to make people feel better about themselves. The music is far more exciting, it doesn't leech onto the same motif repeating over and over again in hopes that it will sound menacing/epic. It actually had...
    3. SomethingSlimy

      Minecraft in Space?

      Nah, I'd say that part of the fun in Minecraft is because of the interesting scenarios and creative solutions to problems (aside from "mine your way out!") that crop up because of it's general lack of rules or goals.
    4. SomethingSlimy

      Minecraft in Space?

      I feel that unlike Minecraft, Starmade has the balls to change itself in big ways, for the better. (for example, moving away from a pixel style thanks to Kupu)
    5. SomethingSlimy

      Blocks should be rotatable

      How does one exploit a block of dirt?
    6. SomethingSlimy

      new StarMade promo Trailer #1

      That's why I suggested speeding the footage up. So that the ship would just zip away and disappear. But you could do it gradually before the ship moves, so the glowey ripples on the ship's hull appear to get faster before jumping.
    7. SomethingSlimy

      new StarMade promo Trailer #1

      If jump cuts look less professional, why are they used in movies? :p I think all the fades gave the effect of making me unsure of what I was looking at for a second in-between shots. That's more jarring than a jump cut imo. But I think using fades in-between scenes (rather than every shot)...
    8. SomethingSlimy

      new StarMade promo Trailer #1

      (everything I could have said about the trailer in the op has been said already, so: ) Too many fades during the cinematic parts. I'm not sure why it bothers me, but it does. I think it needs more jump cuts. The shot of you scrolling outwards in the galaxy map wasn't smooth. The first shot...
    9. SomethingSlimy

      More dialouge options in the new (Dev build) Tutorial.

      I suggest adding more optional dialogue responses alongside the general "ok" and "goodbye." Just for fun. When the npc guide tell you to enter a ship core, instead of saying "ok," maybe you could ask him. "Aren't I too big to fit in there?" And he would explain that it's actually a very...
    10. SomethingSlimy

      Freighters - A Starmade Fiction (Chapter 2 out now)

      Needs more swearing. Honestly though, your 7 paragraphs are far more interesting to read than most other fan stories I've read.
    11. SomethingSlimy

      StarMade 0.18 - A new Universe

      Chairs don't have to be a meter away from the table anymore in the latest dev. There's a new "tutorial sector," and an npc named "Sitting Joe." I shot the chair out from under him and he fell flat on his ass. This game is awesome.
    12. SomethingSlimy

      new StarMade promo Trailer #1

      Inaccurate trailer. Did not feature sitting.
    13. SomethingSlimy

      The more credits you have the more likely pirates will try to kill you

      I like this. It means pirate battleships and flagships could be added, but they wouldn't go after newly spawned players.
    14. SomethingSlimy

      Ambient Lighting

      Ah, I was referring to the dark areas as "shadows." It didn't occur to me that with actual shadows turned on, the screenshot might look good! I can't say for sure that it's any improvement until you can fix it though.
    15. SomethingSlimy

      StarMade 0.18 - A new Universe

      Will the current default stations be kept when the new stations are added into the game? Will they be changed at all? The default abandoned station is ok, but it needs wedging. And the rooms don't connect to each other, which is weird.
    16. SomethingSlimy

      Ambient Lighting

      It actually looks less realistic with your "ambient lighting." Instead of making the shadows less dark, you mostly removed them entierly.
    17. SomethingSlimy

      Stars Collide: The new Universe Arrives!

      Wormholes are less op in the latest dev. :) When you leave the galaxy, can you still see procedural backgrounds? If so, you shouldn't. Or better yet, a galaxy skybox could display behind you! (It already looks pretty awesome when all the background stars not in the skybox form a galaxy shape...
    18. SomethingSlimy

      Need help bring StarMade Attention to my Community. Lots of Questions.

      The only problems I've had with it so far are that the gravity around wormholes are super-op. Just stay away from them unless you don't care about your ship. Maybe you could increase the sector size to 2000-3000 to distance yourself from them more. (I think the new default will eventually be...