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      GenXNova (#1 Server - get 500k credits every hour in game)

      So far as I am aware... I have the first functioning two-way Warp Gate system available to the server public! Find thr new Marian Trade Post amd Warp Hub near spawn at 10, 12, 10! The shop is closed for repairs and the gate hub is a WIP (only one destination so far!) but feel free to go...
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      What do you think of the planned galaxies?

      Whew I will be most pleased with this, regardless of galaxy size.. awesome! Suggestion: make it config-scaleable and everyone is happy :)
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      Increase Weapon Ranges

      100% disagree. We had long range before, it was not fun. My ship had turrets that shot from 10km away... Super unfair and unfun.
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      1km StarGate for Server Hosts

      Nicely done, very cool looking!
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      kickstarter?

      Personally I am for it, but I can respect the reasons why NOT to do it.. On the one hand, you have funding and the potential to hire another coder or two and really take the game off and going On the other hand, you have a lot more people to nitpick, a lot more expectations, and a tiny bit of...
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      Modular shielding and power

      I thought of this also, and in theory you are correct, however from my initial tests the delay would have to be very very long, it seems the shield regeneration debuff for firing the supply beams lasts a good long while (10+ seconds for absolute certain, possibly more like 20) and then you also...
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      FTL is here! It's a StarGate!

      I loaded up the build earlier and it was cool, I used the jump drives and was happy.. lol. But I'll wait until its done before I do much more..
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      Modular shielding and power

      I have a very large ship with 'power conduits' as I call them, which are perfect rods of power generation that feed exactly what they generate (1m power/sec) into my battleship, I have 9 of these conduits and then of course the ships primary 1m generation, so the ship has a grand total of 10m...
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      FTL is here! It's a StarGate!

      Really? That's cool, not overly helpful for me, but cool!
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      File not Found - Cannot download Dev versions

      ..... and now the launcher is working.. Lol. Idk! Maybe others with this issue will see the thread and how I worked through it, there's definitely something a little odd with a build file structure but oh well its working now.
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      File not Found - Cannot download Dev versions

      Okay to reply to my own thread I was able to tweak things to find the thing, I had to insert the /dev/ in there manually the link for some reason was tossing it out.. Are there no longer zipped versions of those files, manually download each file from Chrome and dropping them into a new Dev...
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      File not Found - Cannot download Dev versions

      Okay so I can get to the files.star-made.org/build/dev/ folder and see the builds and such, but attempting to download them gives me a 404 file not found.. I also tried just downloading via the launcher but it just locks up and does nothing when its set to Dev, I know for sure it worked for me...
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      FTL is here! It's a StarGate!

      Anyone taken a look at the newest build? What's it got?
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      Capital ship scaling

      I wouldn't think we should change every single value... I think we should put a soft cap on a per block basis for weapons, and you would just change that. A single figure that manages it all. (...and in the darkness bind them!) It would automatically scale with damage per second and such, as the...
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      Capital ship scaling

      Well I wouldn't want hit-and-run to be non-existent, it is in fact a legitimate strategy :) I just thought it might help out a tiny bit in lieu of some of these other tweaks. But I do agree with your thoughts as far as it should have a pretty solid base number because a lot of people won't...
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      FTL is here! It's a StarGate!

      Interdiction effect modules! Change your weapons to cause warp interruption but reduced damage and cost a bit more power :) EDIT: Naturally the defensive effect would be to resist interdiction, so if your ship was really well powered you could activate the defensive effect and your jump drives...
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      Capital ship scaling

      Long battles - totally agree! Total side note: Maybe engines should work like shield regen in a way, when you are under fire your engines lose 25% efficiency for the next 15 seconds after getting hit? This would keep annoying hit and runs down a little which could be an issue from this.. As...
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      Capital ship scaling

      So I had a thought that came to me after reading something posted by someone else about Capital ships/Titans whatever you want to call them, complaining about how people worry too much about min-maxing and those ships are so overpowered nerfs have to be made which renders a more elegant ship...
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      FTL is here! It's a StarGate!

      First... WOOOOO GATE HUBS!!!! Second, I tend to agree that 10% feels high, but I suppose its the price you pay huh? I am not horribly against it.. Third, I am insanely curious about how much power these gate hubs are going to need...
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      GenXNova (#1 Server - get 500k credits every hour in game)

      Been playing on this server again lately, good folk, fun place to frolic :D