I thought docked ships were shielded... Turrets: I dislike the "feature" but I get it. Docked ships on the other hand... Or does it not matter? Can someone pluck off my docked ships as well as turrets?
Hmm, it's an interesting concept, but doesn't that leave the module without shields? I'd have to design around the containers and encompass them inside the mothership. (Not entirely opposed to that, but it makes harder restrictions on module size.)
Does anyone know or can point me to some reading on why docked/turretted ships do not contribute to the mothership? I was going to build up a modular ship with container like structures that docked to the main ship. Each container could be customized to provide one essential product (ie...
A friend and I noticed this happening this weekend. We've yet to find pirates. Plenty of pirate stations. I initially thought it was a bug with constantly reusing the same install path so I wiped it out and redownloaded it. I come to find out there are like 20 different types of Isanth...
I would also like to know. I thought the ability for one storage to pull from another was akin to the minecraft sorting machines (aka, hopper chains...) but in order to do even that, you'd have to have every storage in the chain filter all items and that would be painful!I did figure out that...
Thanks. I was planning out my ship and kept reading, both here and on the wiki, that thrust now uses the same mechanic as the power generators and was getting confused as to why it wasn't acting that way in game.
Has the new Thrust mechanic been reverted? I'm on 0.1703 and as far as I can tell it doesn't matter what shape the thrusters are arranged, they still produce roughly 3 thrust per block.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.