So, you're basically suggesting that schema should totally rewrite the game from the ground up into a space engineers copy that would completely destroy common computers?
-1.3/10 (and that was generous)
So, only 1 PD turret is allowed. Is there a limit on normal turrets?
Edit: didn't see that Sven asked the same question. Mine still stands though (as it wasn't answered).
The Vaygr are going to come back in force and terrorize everyone.... Just kidding, we'll either turn into the mega factions or stay small but powerful (knowledge is power).
OR we'll form an old vet coalition and crush anyone who opposes us with our glorious alpha technology.
Well thought out and structured faction post *tips hat*. HOWEVER, I'd either tone down or only make the subtitles colored if I were you. As of now It feels like I stumbled into some crayola fest which makes reading somewhat tedious.
Note; this is just my personal opinion.
I think that the actual way will be with the marker beam gun currently used to link warp gates. So basically same thing but with logic across entities. If that's not how it's planned then I think that it would be a nice easy-ish to implement and intuitive way of doing it.
Prototypes: maybe
Switches: it should be an other block tbh. Could you imagine having every activation block show up in the weapons hotbar? Requiring them to be linked to the core could work I guess. Also, this has already been suggested multiple times.
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