Every update comes with lots of bugfixes. They just aren't posted normally. Here is a list of bugs that have had work int he current devbuilds alone.
Your suggestion being rejected has literally nothing to do with your post in the council forum.
Just to clarify - you were not censored, your thread is still there, you just had an unpopular suggestion that won't make it into the game.
When threads are removed from view, it is because they are breaking forum rules. Now technically this thread is flame bait - which is against the rules...
Again, as much as you like to think you know what happened in the impeachment - you don't. It extends a lot further than that. Please refrain from discussion about it.
Hardcaps on ship size is a universally bad idea. I was watching that thread, and majority of the people disagreed with you, as...
Let me try to get this all sorted out.
Starmade has a rather rapid dev process. This leads to many bugs.
These bugs are constantly being worked on by Schema and the rest of the Schine team. (check bugs.star-made.org for more info)
The HP system removes the ability to core an enemy ship...
Personally, I quite like the factory system. You can see all recipes in-game, it's easy to gather stuff, and link factories/storage blocks together to make a completely automated system.
It does take some getting used to, as it's a rather different system to other games.
The only issue i have...
It does have borderless window mode. I prefer if over regular fullscreen, as it allows much faster alt-tabbing.
It's located under the advanced settings on the connection setup window.
Change your max ADV build area to something big (50 is good), turn on the remove filter for the block you want to move, turn on symmetry planes where needed, and go over the ship, with a 50x50x50 area and the remove filter, it's the fastest way.
'Uni' actually means one. so a Universe in a group of others would still be a Universe, as it would be a separate entity from the others, and we refer to one, unless talking about a multiverse as a whole. Or several single Universes (Universi?)
You can make the minimap slightly larger in the in-game options menu, and you can customise your HUD by editing an XML file. The game does have a borderless window mode - I use it myself. Set it up in the advanced options of the connection setup window (second launcher screen)
As for the screen...
Currently, the option 'draw additional stars' represents actual stars you can travel to. However, the inclusion of seeing far-off galaxies would be neat-o.
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