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    1. mattej

      Emperius Resurgence

      I FINALLY GOT IT TO WORK!! My long desired internal torpedo launchers (internal lock on missile turrets) are working. On a test ship I place 6 1meter apart and they didn't damage each other as was the big issue is past trials. This is on the latest patch as well. The changes I made were...
    2. mattej

      Bug Turret AI still not working

      The AMC did get my missile turrets to track/shoot, but now the damage beams also shoot, even though they are only slaves to the missile...
    3. mattej

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      I know its been said but I really like the sagging cable look on the turrets.
    4. mattej

      Emperius Resurgence

      Haven't been playing as much lately but I do have my next project.
    5. mattej

      Emperius Resurgence

      So I made missile turrets that can sustain one hit from an identical twin. Most of the time this allows 4 turrets to work well, though it is still possible for them to fire across the ship and 2 hit at the same time. 8 can be used but it is a near guarantee that you will loose at least one...
    6. mattej

      AI Viper Swarm Drones

      I was not aware if that is the case, I do know when I have used them that they will target turrets on my ship that are of the same faction. Either way, if you tested them and they did alright then you can't argue with that. It is a nifty looking ship too, hope to see more.
    7. mattej

      AI Viper Swarm Drones

      Heat seekers seem like a bad idea for swarms... the swarm will be the more likely target than the player.
    8. mattej

      We are the Borg. Lower your shields and surrender your ships.

      Just some advice for the frame: power generation is based on the 3 dimensions, so any time your generator loops back on itself you loose efficiency. If you replace your outside intersections with another block so the outside frame is a series of generators and not one continuous one you will...
    9. mattej

      Emperius Resurgence

      Sad day, so I found out during testing that while the missles from the turret won't hit the ship, they can hit other turrets. SO having 6 turrets 1 block away from each other meant that they all instantly blew up when targeting the enemy... :mad:. Considering that the entire ship was centered...
    10. mattej

      Emperius Resurgence

      Update on my cruiser (about 75%) I did some experimentation. It doesn't work with AMCs but since missiles from turrets will shoot through your ship I put several turrets inside This means I don't have to add shields making the turret much more efficient. I have doors to allow me to dock...
    11. mattej

      Supernova Shipyard

      Wow, just Wow.
    12. mattej

      Supernova Shipyard

      Can you post another picture of the Raven lord battleship, all I can make out is the outline. Great details btw.
    13. mattej

      Emperius Resurgence

      And I added a new frigate to round out the day. It did fine with up to 10 Isanths, and it is too late to keep testing to find the limit, Ill update later. That will be all for a while, if you are reading this thank you for your interest.
    14. mattej

      Emperius Resurgence

      New corvette in the log, After testing it behaved as expected, taking 3 Isanth with relative ease but never getting past 4. Let me know what yall think.
    15. mattej

      Emperius Resurgence

      Changed the cockpit and added a paint job as requested. I also added a couple shields and put in a light source while I was messing with it. Hope that fixes it for you, thanks for your input.
    16. mattej

      Rail transport system

      I am not as creative as yall. My station had a transit like this, but it was just long hallways with single cores and docking points for terminals. Good thinking.
    17. mattej

      Emperius Resurgence

      I just finished testing. Using only ai, the Phoenix beat 2 Isanths aprox 80% of the time and one test it scored against 3. (the range results from spawn points, if they all spawn right around the Phoenix the pirates are more likely to win than if they straggle in from separated spawn points)...
    18. mattej

      Emperius Fleets

      Thank you so much everyone for the pointers. I am making a new start at this link- http://starmadedock.net/threads/emperius-resurgence.985/
    19. mattej

      Emperius Resurgence

      The Emperius Fleet operated proudly for many years, never knowing they were watched closely from the shadows. An enemy lurked in nearby galaxies, and when they decided to strike it was too late. Emperius as it had been known was no more, only a handful escaped. But they vow to rise again...
    20. mattej

      Emperius Fleets

      Working to improve, Robin is my last ship to make and an attempt to take the advice given here, thoughts on that specific ship? Is that what yall mean or no? And ps- I am liking the one you are currently working on, it is a good example of your own advice, specifically the lighting.