Search results

    1. Winterhome

      Warhead as bullet for missile module

      That leads to rampant griefing problems.
    2. Winterhome

      Warhead as bullet for missile module

      Nope. They don't ignore shields at all.
    3. Winterhome

      Less pathetic Station salvaging

      Mining one station takes far longer than mining five to ten asteroids and provides a similar amount of resources, Visitor. There is seriously no reason for players to touch them after they have a non-decayed base.
    4. Winterhome

      Less pathetic Station salvaging

      I'm not such a big fan of random chance in a building/engineering game, myself, but your idea is sound. Let's not do the exploding block thing, though. That's pretty much just a pointless frustration device.
    5. Winterhome

      New kind of ship cores

      I'm pretty sure that we're already moving away from even using cores in the first place in the future. At least, that's how it feels, with the Center of Mass stuff I keep hearing about being in the dev build.
    6. Winterhome

      Less pathetic Station salvaging

      Right now we have Decayed stations all over the place, yeah? You can get one Scrap Alloy or Circuit (or whatever the name is) per each block harvested when salvaging a station. It takes a number of these to create one Alloy Mesh or one Crystal Composite. You seriously get more Mesh/Composite...
    7. Winterhome

      Rail Collector - Docking improvements and more

      Added a third concept. This might turn into a suggestion compilation on docking and relative motion, fair warning.
    8. Winterhome

      just watching the world burn

      That's how I test turrets, usually. Walking around the bridge, sipping an overly sweet cappuccino and chatting up that attractive new communications officer that just transferred in from the Trading Guild, while the rest of the ship happily blasts hundreds of Isanths out of the sky - what a life.
    9. Winterhome

      Rail Collector - Docking improvements and more

      Ah, good catch. Perhaps restrict inverse docking to Ship and Asteroid entities.
    10. Winterhome

      Rail Collector - Docking improvements and more

      Rail Dock Collector We have rail dockers for docking from inside the docked object already. We would do well to have the inverse too. My idea - the Rail Dock Collector. It's a simple block that functions identically to a Rail (ie: it moves blocks in the direction of the arrow if other rails...
    11. Winterhome

      Please make rails default speed faster (work around)

      How about instead of just raising the max speed, we allow the Rail Speed Controller to also increase speed (and thus increase mass enhancer requirements for that object)? ...also, inherit undock velocity please.
    12. Winterhome

      Warhead as bullet for missile module

      This would be a great balance against the currently OP-as-fuck missiles we have. It would also make hand-built torpedoes worth using. I fully support this. I also support the idea of other weapons being able to use ammo as a shot modifier - say, warheads for explosive radius boosts, different...
    13. Winterhome

      Crew

      I can get behind this, though I feel that crew would do well if we added mid-combat debuffs (like reduced power generation, thrusters disabled, shield recharge stopped, etc.) that crew could protect against and repair, along with allowing crew to man turrets for considerably better effectiveness...
    14. Winterhome

      NP Cobalt Royalty [EVE themed PVP faction]

      I'll admit that it could do with a little bit more detailing on the landing pad (maybe detail squares made with mesh wedges and hazard stripes or something), but the pad is the only part I dislike. nevermind our temporary base being just a flat panel of crystal composite and some systems Fancy...
    15. Winterhome

      The Thryn [Recruitment Limited]

      What doomcubes? Please, point to a single ship built and flown by Thryn that was a doomcube.
    16. Winterhome

      The Thryn [Recruitment Limited]

      Announcements: Thryn is now officially on Shattered Skies. ignore our homebase. it's temporary, we swear. Thryn's current asteroid mining vessel, the Virage, is mostly functional. will post screenshots when finished The Superiordinator, a coordination between Refirendum and I to totally...
    17. Winterhome

      Is Starmade ready for Steam?

      I keep telling myself that Starmade won't be totally free after it hits beta. I dunno when that'll happen. Too many bugs to be the final release, and we need some sort of real enjoyability for solo players other than building pretty ships and st00f.
    18. Winterhome

      RefiDesign Shipworks

      This is what happens when people let Ref and I go on a rampage in an old ship for a few days. :P
    19. Winterhome

      Read by Schine Several buttons in one same block, is this possible?

      We'd need multiple inputs and outputs for this, rather than just the rudimentary single connection system we have right now.
    20. Winterhome

      How can the player council vote out a part of their popular vote?

      Kinda hard to keep it friendly when people keep lying to protect their god-emperor from having any sort of accountability for his actions.