This will be a really nice tool to have! Would it be possible to have the skin on the 3D model while you paint it? Might be a cool feature that would make this a super unique program.
Here is an overview of the exterior of my entry. I really only need to add some more details now and do interiors. Please leave some feed back if you have anything helpful to suggest!
But what if you had a cannon and pulse slave... they are polar opposites and I dont see how that would work at all. like I deffinetly see the appeal of a rapid fire shot gun but as I pointed out not all combos would work.
Made a thread on a compromise. http://starmadedock.net/threads/next-generation-mod-able-game-modes.2264/
It doesnt include specifics but I feel like it will make all parties happy!
p.s. sorry bout the self promotion :p
I posted this idea on another thread but I believe it deserves it's own. Many people have suggested wonderful different ideas for game modes and a lot of them sound very fun. The problem is not every one believes so and disagrees with different parts of these ideas. My solution is to allow...
I believe the current system is designed to allow for that. For example lets say we have 100 blocks that will be dedicated to a gun. If 50 blocks were given to the master cannon and 50 to the slave beam we would have a long ranged sniper. but if we had 75 cannon and only 25 cannon the reload...
This is done in a minecraft mod so I know it is possible and it would be awesome! Would allow for so much creativity with cockpits and bridges and the likes.
So neat looking! Really like this entry as you already know :p the exterior red lights however dont really seem to fit all that well, may look better if they were changes to yellow or green.
Glad you do because I am having a hard time explaining things today. Though I think it would look so nice on other block too, for a few reasons:
1) better resolution for textures because on a 5x5x5 block of shields the texture would be at 320 if the player was using the 64 textures.
2) sexy...
I have a few suggestions to greatly increase the functionality of the copy and paste function.
1) Have the ability to rotate copied objects while in "paste mode" (when you have the paste button pushed)
2) Have objects reflect across symmetry planes when pasted. I know a lot of players want...
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