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    1. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Entrance of the Night Bane Pirate station: Download: http://starmadedock.net/content/night-bane-pirate-station.998/
    2. jzimmerman4

      Planetoid class spaceship: the Maelstrom (progress thread)

      :eek: Wow really cool man. Cant wait to see it finished with all of its dudads and such.
    3. jzimmerman4

      SMSkinEdit

      Another little idea here: the ability to 'apply' the skin and have it automatically replace the users current skin in the StarMade folder.
    4. jzimmerman4

      SMSkinEdit

      This will be a really nice tool to have! Would it be possible to have the skin on the 3D model while you paint it? Might be a cool feature that would make this a super unique program.
    5. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      Here is an overview of the exterior of my entry. I really only need to add some more details now and do interiors. Please leave some feed back if you have anything helpful to suggest!
    6. jzimmerman4

      [HUD] - Holo HUD 3D - UPD (06/10)

      I really like that 3D effect. Nice job
    7. jzimmerman4

      Multiple Slaves

      But what if you had a cannon and pulse slave... they are polar opposites and I dont see how that would work at all. like I deffinetly see the appeal of a rapid fire shot gun but as I pointed out not all combos would work.
    8. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      hmm looks nice and unique. Im gonna have to download it
    9. jzimmerman4

      Energy System

      Made a thread on a compromise. http://starmadedock.net/threads/next-generation-mod-able-game-modes.2264/ It doesnt include specifics but I feel like it will make all parties happy! p.s. sorry bout the self promotion :p
    10. jzimmerman4

      Next generation: "mod-able" game modes

      I posted this idea on another thread but I believe it deserves it's own. Many people have suggested wonderful different ideas for game modes and a lot of them sound very fun. The problem is not every one believes so and disagrees with different parts of these ideas. My solution is to allow...
    11. jzimmerman4

      Multiple Slaves

      I believe the current system is designed to allow for that. For example lets say we have 100 blocks that will be dedicated to a gun. If 50 blocks were given to the master cannon and 50 to the slave beam we would have a long ranged sniper. but if we had 75 cannon and only 25 cannon the reload...
    12. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      Cant wait for that to be approved!!
    13. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      aw too bad. I still recommend finishing it at some point and putting it up for download.
    14. jzimmerman4

      Imagination Builds

      You certainly deserve them!
    15. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      The abandoned station looks really neat. Think we could get a close up on it?
    16. jzimmerman4

      Improved display screens

      This is done in a minecraft mod so I know it is possible and it would be awesome! Would allow for so much creativity with cockpits and bridges and the likes.
    17. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      So neat looking! Really like this entry as you already know :p the exterior red lights however dont really seem to fit all that well, may look better if they were changes to yellow or green.
    18. jzimmerman4

      Kupu's thread

      Glad you do because I am having a hard time explaining things today. Though I think it would look so nice on other block too, for a few reasons: 1) better resolution for textures because on a 5x5x5 block of shields the texture would be at 320 if the player was using the 64 textures. 2) sexy...
    19. jzimmerman4

      Improving copy and paste

      I have a few suggestions to greatly increase the functionality of the copy and paste function. 1) Have the ability to rotate copied objects while in "paste mode" (when you have the paste button pushed) 2) Have objects reflect across symmetry planes when pasted. I know a lot of players want...
    20. jzimmerman4

      Kupu's thread

      I havent but that sounds exactly like what I am talking about.