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    1. NeonSturm

      SQLException in script file line 74 - Corrupted Index?

      You are not supposed to. Everything is proprietary :p Maybe ask iTunes, it deleted foreign music in the past (and what is text, if not written speaking) ;) I had the same issues with my computer not showing the adv build mode icon. It was working, then stopped working for some updates then...
    2. NeonSturm

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Don't blame him for building pretty, that's what SM needs -- not battle-cubes, they are easy to make. Also: no wasted space if you attack something above you :p
    3. NeonSturm

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Ahh too many shields :p I like the design and think you've got a ship which fits you. But personally, (for a ship bigger than a fighter) I like ships which are easier to equip and customize. If you can't make something a module (due to game mechanics) make it in a way that you can easily...
    4. NeonSturm

      Bosses

      It's a nice idea for some server, but it should not be required for all. If players could enter this server with their custom blueprint uploaded in the community content or one of the provided defaults, it would be a nice ...addon... to the usual game experience. I think quite some sm40k...
    5. NeonSturm

      Is there any way to stop these annoying lag messages?

      Crusade made a mod to move it below the ABM controls. http://starmadedock.net/content/popup-message-fix.2452/ Sadly you can not find this by searching for "server answer" or "build mode high ping"...
    6. NeonSturm

      [Voting] USD 1.4 standard.

      Ty for taking some time for feedback. My graphic is only 3 KB in size. If a thread contains many graphics, it adds up and I don't want to bloat the internet unnecessarily. My SSD was bloated with 200 GB images and videos, until I saw a script for dynamic resolution of image parts and loss-less...
    7. NeonSturm

      [Voting] USD 1.4 standard.

      I don't see any :p But maybe it got my second language and I don't notice it anymore ^^
    8. NeonSturm

      [Voting] USD 1.4 standard.

      I can withstand your mobbing, but seeing this thread on forum page 2 makes me a bit sad. How can you deny a perfect thought out system which is even supported by another player (Fireshock)
    9. NeonSturm

      Ye Olde Planet Thread

      Populus did that - a game from 1995 or 98. And the planets were great.
    10. NeonSturm

      Rail System Improvements + What next?

      That. Somebody may spy your blueprint and access internals (like entity-entity interaction with your docked reactor or security-lock) you don't want him to access. If you suggest something like this, also suggest a solution to hacking. Like: You can set whether a WiFi asks for confirmation (to...
    11. NeonSturm

      Why do we still use 3 bytes per block?

      I remember somebody said that 3 bytes are the upper limit of block bytes that can be used in a shader. (like RGB + Alpha-Channel doing some other engine-stuff) If you have 8 shape bits = 2x2x2 sub blocks, you don't need rotation anymore. Perhaps wasting 8 bit for HP per block is a waste. Not...
    12. NeonSturm

      Introducing... USD type 1 *updated*

      Except that dockers should be left, because most peoples read from left to right and you first select the docker which secondly docks to a rail. I've also made a thread with votes on the "USD 1+4" design which defines 1.4a , 1.4b , 1.4c for both even and odd numbers -- not perfectly looking...
    13. NeonSturm

      Rail System Improvements + What next?

      1: multi-sided rails: Thought of this before, like it and am glad that I am not the only one who thought about this. I did not post it because I didn't want to steal somebody the chance to get this idea himself (or herself). And because I saw the problem if you combine it with (2) 2: combo...
    14. NeonSturm

      WHY Balance?

      Maybe merge WHAT and WHY. WHY = to get WHAT. But what is WHAT? It's the WHY. What was there first, the chicken or the egg? StarMade does not focus on Role-Play as much as Seed of Andromeda or Mine-Craft with their 1/2 meter blocks do. StarMade dedicates 8 out of 24 bits to block-damage, and...
    15. NeonSturm

      Standardized docking system, using rail system

      And you could do it in a GPL project. I would make the rail docker being a computer and the rail being the docker module and also a rail. Changing direction would cause a turn. If you could channel logic through rails, this wouldn't be a problem. Stuff moving on rails or docking to them does...
    16. NeonSturm

      The Rail show off thread!

      It would be awesome. Maybe later with magnetic auto-docking and 2 rail dockers you could do that. Just what would prevent it from docking directly after undocking?
    17. NeonSturm

      [Voting] USD 1.4 standard.

      I don't want any personal credits for that design. I think it is just the single perfect solution and there needs to be a vote-thread for it. For the 2m and 3m (inner diameter) versions, just leave some space before the airlock to not have the controls for it or light touching the outer part...
    18. NeonSturm

      Kupu's thread

      This might break some borg cubes which use these blocks for internal lightening. Why not just make power caps lights? Set them to default off (or to a lower level of light emission), but make them activate-able by logic input... If they work in a similar manner as the rail blocks, they could...
    19. NeonSturm

      Easy drone cleanup + Get more from your ship! + Kiddan's Idea Thread

      Sticky C4, also distracts enemy fire and serves a dual purpose. There is just 1 CRUCIAL problem : they only damage the triggering entity and their own. If activated BY LOGIC, they do no damage to other entities (maybe except players) -- dunno if this is fixed since back then. I figured this...