Search results

    1. N

      Challenge: Smallest 1,000,000 power/s reactor.

      If you are not a \'giant\' where are your using 1m e/s? Reactors will never work for Cloaker/Jammers for those are out.. so where is the power going?
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      Challenge: Smallest 1,000,000 power/s reactor.

      I\'m fighting gigantism If you are using close to 1m energy/s then you are a giant. :)
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      Small ships, what ever happened to them?

      Ships go into the catalog not because they are good, not are combat gods. They go there because they look nice. Most ships in the catalog suck stat and combat wise, does this surprise you? Why would anyone upload ships that function rather than ships that look nice?
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      Fighting Gigantism in Starmade

      Did you add in the concept of people who focus on not only salvaging planets and stations at a time and building their components? Price is not a real hurdle. Some of the more bloodthirsty pilots will only forage a single combat vessel, something small at first and hunt. Hunt players at times...
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      Fully Programmable Computers Suggestion

      I wonder are the rates of actual advances coders will be the same as they are for CC, where 90% of the code used are used by people with extremely limited concepts of programing and simply download the code while the last 10% are split between the ones who code and post the code and those who...
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      Space station vs ship

      Home stations donot take damage nor do the vessels docked to it.
    7. N

      Mods for starmade?

      Get added as a Admin, give yourself the plex chests and then give yourself 999999 of all the items, turn the sector into a protected one with spawns off, Creative mode :)
    8. N

      Ship Search Box!

      In the forum area there is a search box. Type in a name, it searches for it. The ship uploads are searched as well as topics.
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      Better tutorial/FAQ/wiki for new players

      There are tutorials. People slip past them. If they want more information they can check out youtube for the dozens of video tutorials, several by Bettlebear himself. Most players who ask these silly questions never try to answer them themselves. The information is there if you simply look, they...
    10. N

      Warp Gates? Worm Holes :-)

      The plan as described in the first post will allow players to reach far away sectors in an instant without the requirement to first get there a first time using traditional travel. Did you read the part where the Entrance and the Exit have to be faction claimed meaning that someone had to...
    11. N

      New Weapon

      He wants a way to capture smaller vessels and hold them still so they can\'t move.
    12. N

      AI Group number by ship rating

      ^.. Schema doesn\'t rate vessels. What rating are you talking about?
    13. N

      Fix Navigating to coordinates to be a STRAIGHT LINE!

      It may not make a difference for a short trip of 5-20 sectors, what about trips that are several hundred sectors away? You will be loading many times more sectors than normal. Also I don\'t understand your straight line comment, loading things along the X Y or Z ahead of you trying to predict...
    14. N

      Intensify Planet Gravity

      I like this idea. I don\'t like ships that have poor thrust ratios, so while my own designs will notice a but of a snag, I would love to see others crash onto my planetary bases and stay still so turrets can eat them up!
    15. N

      Fix Navigating to coordinates to be a STRAIGHT LINE!

      I think the way to do this would force every sector you need to pass through to load properly as sectors move and drift currently. I can\'t support such a resource hog
    16. N

      Fighting Gigantism in Starmade

      More mass requiring more thrust is about the only correct statement in this reply. You are correct saying that gravity weakens with distance, this is described precisely by the inverse square law I mentioned above, thank you for confirming. You have already contradicted yourself with your...
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      Jump Gates

      I have proposed something like this before, is this similar to what I have here? http://star-made.org/content/warp-gates-worm-holes
    18. N

      Fighting Gigantism in Starmade

      If the missile is slow, how will it hit the faster moving ship? Being a big planet size target doesn\'t matter if the weapon can never hit you.
    19. N

      Fighting Gigantism in Starmade

      Yes, larger vessels made of more units will have more mass and require more thrust. Though in true zero g, this would not matter as there would not be a difference, which is why I said near zero g. I also did not say it was going to be the same, simply very similar. A large scale vessel is...
    20. N

      Fighting Gigantism in Starmade

      Seeing as this is in space, if we use real life as an example, acceleration will be very similar in large and small vessels in near \'zero g\' environments. You are assuming gravity from celestial bodies will effect larver vessels the same way gravity effects larger vessels on earth. They...