Search results

    1. AeonAnomaly

      StarMade 0.185 Blueprint Meta Items

      This got me thinking. I want to see a shop system that would allow you to actually stock it with ships, and sell them with credits. Someone, somewhere still had to build the ships with the right materials, but give them an outlet to sell a full ship. While yes, technically you can do that if...
    2. AeonAnomaly

      Concerning the HP system mentioned briefly months ago

      Thanks for all your input and responses guys, I appreciate it. I've been trying to keep up on the updates with the game, but I apparently missed some so wanted to know if the revamped HP system was still in the works, or if anymore had been said about it. As I understood it, blocks being...
    3. AeonAnomaly

      Concerning the HP system mentioned briefly months ago

      I remember Calibri was talking about a HP system instead of the current "Destroy the core to destroy the ship" system we currently have. Has anything more said about this? Is it still being worked on?
    4. AeonAnomaly

      Setting Blueprint Permissions

      Is it possible to set ALL the blueprint permissions at once? Basically, our server had some issues and I had to reupload all our blueprints and database. Doing so though, sets all the blueprint owners to and for some reason set ALL of them to EnemyUseable. Is there a way to make all of them...
    5. AeonAnomaly

      StarMade Prebuild 0.09433

      As they are right now, in the pre-release, it\'s not good. Right now, the highest DPS is a single unlinked AMC. So far, you\'ve only increased the efficiency of single blocks, because the damage still goes up at the same rate. So 3 single unlinked AMCs would be dealing more damage than 1...
    6. AeonAnomaly

      StarMade Prebuild 0.09424 missile fix and balance

      Draining Power on hits is a decent idea, however I feel that might be hard to balance when working with Large ships being swarmed by smaller ships. I could see shields going down due to lack of power before actually breaking the shield itself if they have enough firepower.
    7. AeonAnomaly

      StarMade Prebuild 0.09424 missile fix and balance

      Thanks for the updates, I\'m looking forward to all changes in the upcoming official release.
    8. AeonAnomaly

      StarMade Prebuild 0.09424 missile fix and balance

      Some suggestions on shields. - Shield Computer. Allows for tweaking of Capacity, Shield Recharge, and perhaps coverage (Fore, Aft, Side) - Toggle. Using shields should use a lot of energy, but you can turn them on or off based on need. This way, shields can drain your energy supply more than...