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    1. Trafalgar

      500k+ AMCs on a single computer

      Have you increased the memory available to StarMade above the default, and have you checked to see how much it is using, and how much of your computer\'s RAM is being used, when StarMade drops to 1 fps and stays there? Perhaps one or both are running out. If you have more RAM available you can...
    2. Trafalgar

      Entering your ship core without building a hallway, door, etc.!

      You know this disables the AI in your turret, right?
    3. Trafalgar

      Fast Scout Ship

      This. (If you want, you can throw on more power and engines until you have enough power to add a cloak.)
    4. Trafalgar

      Ships move through you, causing you to become stuck

      Ships under AI (or other player?) control can phase through an astronaut by repeatedly trying to move or pivot through them, apparently, and as a result cause the astronaut to become stuck inside the ship (requiring either a suicide or logout, as the "are you stuck?" thing does not appear at...
    5. Trafalgar

      This is how docking actually works in 0.09378

      It appears that distance from core on the height dimension is starting at 11 rather than 5, and increasing by 4 per enhancer instead of 2 (both above and below the core). Width and length are what I said they are in the OP. In other words, you can dock a 11x23x11 ship on a docking module alone...
    6. Trafalgar

      StarMade: Stuff

      So basically no matter where you are in the system it will seem like you\'re orbiting around the star at the same speed as anything else there, but everything will orbit at a speed relative to its distance, because the grid is fixed in place and merely spins in place, with everything inside it...
    7. Trafalgar

      500k+ AMCs on a single computer

      Also I don\'t think it is possible for 15 million regen. As far as I know (from Calibiri) the max is just over 3 mil regen/sec. There\'s no max. You eventually reach a point where the power added by each power generator decreases towards 25 e/sec even if it is designed for optimal output. For...
    8. Trafalgar

      When your graphics card is too old, but its not.

      Intel doesn\'t much care about supporting OpenGL for their graphics cards chipsets.
    9. Trafalgar

      Credit cap exploit

      Considering that right now you can just buy a ship of ore (or anything else) from the catalog, disassemble it, and then sell it to a shop for 3x what it cost you? You don\'t need to hit the credit cap first, just go somewhere which is offering 3 times the catalog value (or more) for your ore, or...
    10. Trafalgar

      500k+ AMCs on a single computer

      If it\'s running fine before he logs out, and then drops to 1 fps after he logs out and back in, you don\'t think something is wrong?
    11. Trafalgar

      AstroTechnoBeam Bug

      Have you tried putting a camera somewhere else, say, further back on the ship, in case it\'s just a visual glitch?
    12. Trafalgar

      500k+ AMCs on a single computer

      Maybe he has an equally absurd number of power tanks. It may be a terible idea if he\'s actually trying to make a warship, but it sounds like he still found a bug, and that\'s what\'s important.
    13. Trafalgar

      AMC Data

      Of course you found 1 is better. But you ignored the effect that huge numbers of guns firing simultaneously have on server performance. Namely, they slow it to the speed of flowing molasses. If you\'re using more than a few fighters or turrets, you have to use something else. It could be...
    14. Trafalgar

      AMC Data

      There\'s a local maximum for DPS per block at 180 blocks: It\'s the most efficient amount above 20 (and can be divided into 5x6x6 blocks, or 10x6x3, or 20x3x3, all of which are easy to place).
    15. Trafalgar

      Shield Blocks; Consider This

      You can take down an 8 million block shield (32.269 million capacity) in about 6.14 seconds with 360,000 AMCs set up as 2000 180-unit guns, or in 1.02 seconds with 2.16 million AMCs in the same 180-unit guns (12,000 guns). If for some reason you actually used the same amount of mass on AMCs as...
    16. Trafalgar

      Is the money limit not big enough?

      Until you nerf the value of L5 into the ground, rendering their stockpile worthless. But then they\'ll just repeat it with build blocks or whatever else.
    17. Trafalgar

      Credit cap exploit

      You can also manufacture L5 ore from cheap junk using the new recipe system, so disabling the catalog won\'t necessarily help.
    18. Trafalgar

      AMC Data

      Try 180.
    19. Trafalgar

      Flexible Vessel Classification Method

      Turret mass currently has no effect on the carrying ship. You can build a tiny ship with multiple 15x15x15 docked ships or large turrets or the like.
    20. Trafalgar

      Shields vs AM balance

      Further analysis: DPS per block for AMCs has a local maximum at 180, meaning 180 would look kind of like a hill on a plot of DPS per block if it were plotted in such a way that you could actually see it. (I don\'t know the formulas, so could only plot my own data, and thus would miss any others...