connect the salvage beams to a storage and give the storage plenty cargo space
make sure they have everything a normal miner has, power gen, a bit of power supply and thrusters
use 3 or 4 drones to keep them in formation
I noticed 1 or 2 act a bit spastic around rocks
that should do the trick...
at a time I spend building a ship I seen in a cartoon called "once upon a time.. space"
well
I tried to get something that looked like it and not look like a cut open toilet paper roll
still not finished
this is usually the layout I use
the number of cargo and enhancers varies
I use a separate cargo to take in materials so it automatically stacks it in the main storage when it pulls
the cargo and factory enhancers amounts are the units connected to the storage/factory/ship yard
the C and V...
I remember someone even going further then just skin deep
some chap remodeled the current character into a chibi figure
I taught it was cool and it looked pretty anime to me
I believe it was by xeno striker
what if we divide users into classes?
builders, fighters .. and mby more
as a fighter your not allowed to build
but you are allowed to participate in matches
like world of warcraft battle ground or warthunder matches.
both sides having a resource limit per team and per user depending on...
I like it but how will it check if its exposed to a star ?
you need to trace every panel ?
or just the cores distance to the nearest star ?
one is very cpu intensive the other prone to abuse
cause if it doesn't check if each panel gets los of a star ppl can hide it under armor to boost the...
yea I keep forgetting its antimatter
I know roughly what it does, someone once explained it with a paperclip and vaporizing manhattan
as it behaves in game I keep seeing it as a kinetic impact that keeps progressing till it runs out of .. kinetic energy
that's why I forgot
wait guys
what you are talking about is the effective armor with thickness
what I am aiming at is the possibility of a bounce .. even if its 1 layer of armor
and yes that does add a algorithm..
but .. see the upside
once a shot is deemed to be a bounce .. no further blocks need to be...
no its not about buffing the armor
its about being aware of how the angle of a incoming round effects the amount of damage
perhaps even losing effective armor when a shot goes straight in at a 0 degree angle
but becoming harder to penetrate when its hit at lets say 70 degree angle
but I see...
hi
here with another wacky post
what if you can bounce of rounds by angling a flat surface ?
that can give the sloped armor blocks also a more practical use
hi
with the logic buttons and activation modules we can now add functionality to the action bar
and we are able to give it a name..
what if we get a folder in starmade where we can hold icons and link them to the ingame action bar buttons ?
starting of with some example images that can be used
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