Search results

    1. L

      Node-based claiming and home-planet as core

      I like to just throw ideas out so if schema comes across this and reads it then he could start putting some ideas into the basic coding (not saying he will). That way if he finds something he likes he can see where people might want it to go and make it go that way rather then start in \"the dark\".
    2. L

      Making repairing more useful.

      I do agree with you on ships being beyond repair more often then not. Would damaged AMC and MA systems need to be relogged with their respective computers or would they still be connected, just \"destroyed\"?
    3. L

      Node-based claiming and home-planet as core

      Those planet links could let you send resources from, say, a claimed asteroid to a factory world where the collected materials are forged into components without having to have a player ferry it across space. Maybe have blocks that act as colony hubs (where you begin your colony), factory hubs...
    4. L

      Navigation Bookmarks

      It would also be nice if you could set multiple targets on your HUD, that way it is easier to find that shop near your home base and your home base. Maybe give them different colours to ease the confusion of having a bunch of arrows flying everywhere.
    5. L

      Warp Module

      Time zones are fun are they not?
    6. L

      Warp Module

      Yeah 32 sectors does seem a bit better then 20 (thought star systems were about 10), so that would really be better. I also see where you are coming from with the one sided attacks, but really if your faction doesn\'t bother destroying the relay when found you kinda deserve it (forgot to include...
    7. L

      Hyperspace! (Similar to Minecrafts Nether)

      Servers are already pretty unstable (random kicks and the like) without having an entirely new world being put in. I agree with the lag issue as well, servers can barely handle large ship battles, now throw into that ships drifting in and out of hyper space. It all builds to a monster game...
    8. L

      Warp Module

      First time I tried wrighting this the lovely internet disconnected and I lost it all, here goes fingers crossed. I believe a mixture of the ideas (all of them) with a bit of reworking is what people want to see added to the game. So I will try to come up with the best reworked ideas and place...
    9. L

      Recent Shield Nerf

      Thats all I think the shields need. Something that (has been stated over and over) rewards those with massive ships, massive shields with low regen (and yes I want regen back). *stats are just for argument* i.e I have 200 hp in shields, my recharge should be 100 per second while the...
    10. L

      Which faction should I choose and why ?

      Dude_Matt didn\'t mean for it to come off as such a... sinister... and... evil... group, he just meant for it to grab attention quickly and get people talking (as is with many quick faction pitches). The pitch I offered you is our new and revised philosphy, so I hope you were not scared by the...
    11. L

      Which faction should I choose and why ?

      We are a large faction with a goal to accupy a territory in every server. We do not condone war, but rather peace within our territory and amongst the rest of the universe. This is not to say we will back down from conflict, but rather we will fight for our territory and justice for all players...