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    1. Valck

      Another Display Update

      Not going to argue semantics. I think the intention was clear. I'm pretty certain floating text wasn't originally intended to work, and could even be called an exploit, if only a harmless one, so I'm not too surprised you have to use exploity tricks to get floating text. However it is one of...
    2. Valck

      Bug WARNING: ignoring lava.png: not a directory (on Ubuntu)

      "That Linux command" comes frome the No Sound/Stuttering helpdesk page Tostaky cited: The important part is this only works if you follow the first step to the letter, ie. open a terminal and go to the starmade directory, because the rest of it depends on starting from there. You could also...
    3. Valck

      Sensor module tweak

      Of course StarMade could profit from having a language interpreter and fully programmable modules (and believe me, I'd love to have that, too), but this is how Schine implemented it, at least for the time being. I merely pointed out how the current system would fail with what you suggested in...
    4. Valck

      Sensor module tweak

      Because you close the door to other variables or modules further down the road that could make use of a raw versus a cooked interpretation; either that or you have to have a growing list of "some" exceptions that work differently from everything else.
    5. Valck

      Sensor module tweak

      I think that would be less versatile, but not necessarily more intuitive, for any amount of "some" greater than <insert arbitrary number here>
    6. Valck

      Sensor module tweak

      Yes, but what if you need to check whether "[password]secret" and "secret" match? If output were what is checked against, "[password]secret" would match the empty string "", which is most likely not what you'd want. Maybe another tag "[cooked]" could be used to see whether the other display's...
    7. Valck

      Rail pickup points not showing up on stations (at all)

      I'm seeing the same - pickup points don't show up on stations, and toggling them doesn't make a difference.
    8. Valck

      Game Balance Suggestions

      Not exactly a balance issue, but a quality of life improvement that is possible with a few simple config changes: Arrange controllers and their modules into multislots Each weapon computer and its barrel can go together in one inventory slot; dito every effect computer and its module...
    9. Valck

      Shark Fleet

      Which is the beauty of F1-G, it completely hides the build cursor.
    10. Valck

      Linked texturing for thrusters.

      Connected textures have been suggested before and tentatively confirmed as being a desirable feature. There are a multitude of blocks that would benefit from connected textures, engines being just one of them, and probably not the most important, so I think this suggestion does have merits...
    11. Valck

      Talking about Capital Ships

      1) was planned at some point. 2) is the default running speed, you walk if you press SHIFT. I too would like to have a toggle though. 3) agreed, that is just backwards. Also heat shields are planned.
    12. Valck

      Faction Locked Area Sensors

      I haven't tested it either, but it might be a good idea regardless to hook up all area triggers to AND gates that are connected to the ship's/station's central lockdown system... that is safely placed behind manually controlled doors...
    13. Valck

      Anyone else suffering extreme server instability?

      If that was indeed what caused your issues, keep an eye out for those asteroids, and possibly on this bug. They may not collide anymore, but they might still multiply.
    14. Valck

      KiloKelvin Hotbar Indicator 2018-08-02

      This simple modification makes your hotbar so hot, you actually see which system is selected even if it is fully charged. Don't take my word for it, see for yourself: Jammer charged and recharging; note the scanner and passive effects. In the stock hotbar, it's virtually impossible to see...
    15. Valck

      Idea for new logic trigger

      Seller's reputation. Buyer beware.
    16. Valck

      Anyone else suffering extreme server instability?

      Do you have asteroid physics enabled? If so, /sector_info a few asteroid sectors to see if they have duplicate asteroids that generate massive collision lag. The asteroids in question generally have different uids, but identical seeds You may want to disable asteroid physics and see if that helps.
    17. Valck

      Anyone else suffering extreme server instability?

      While there seem to be quite a few database issues (ie. inconsistencies, duplicate or missing entries) with the 0.199.253 builds, I haven't had a single server crash in months, running on Linux, using 4 out of 8 cores, 4 out of 16GiB, scheduled daily restarts, load about the same as yours...
    18. Valck

      Creating an AI miner

      You need to have a flagship which will not mine no matter what, and then your drones which will mine. It took me a while on my first attempt to figure out why my single drone wouldn't do its thing... The "flagship" doesn't need to be anything special, I guess a simple core would work.
    19. Valck

      Starmadepedia Update Thread

      I still am, and I stand by what I said. I absolutely appreciate that I can now simply fix a typo or broken link, I never said I was going to write entire articles or be a major contributor in any way. The thing is, I don't visit the wiki that often; but then I'd like to think you didn't...