I didn't mean a size limitation, if I did I meant a range limitation, this is to prevent capital ships from targeting smaller ones from miles away only to drill them to bits
Who here likes the Idea of jumping into a boarding vessel, breaking and entering into your enemy's vessel and destroying it from the inside out, or just flat out taking it over? Because I do. But there is one flaw that prevents me, and many others I know from doing such procedures, the fact that...
To be honest, all of the other ideas weren't very well thought out, I just knew I would need some sort of example, I just took it as Lecic wanting weapons to be used while cloaked, which is waaaaay to op, but having alpha weapons that would only work while in stealth I think needs to have some...
Could you explain that a little better? I don't really understand the implications of what you are suggesting, and try to remember, these are just suggestions, the devs can do what they want to the game. Try not to be so defensive of your ideas
while many of us would love to have the ability to shoot while cloaked, the problem behind that is, it is insanely OP to be shooting at an AI or even another players base without them having any idea where you are. Having missiles be able to bypass anti missile systems makes sense for a stealth...
As many have said, cloaking needs to be changed in some way or another, and I believe many of you will believe me when it comes to this. All of us have wanted at least once to design a ship that could cloak and still be capable for combat, and while the current system is alright many believe...
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