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    1. DoomCarrot

      At this point, will the devs listen to the playerbase even?

      There won’t BE any new players if this problem persists. I have seen people comment things on youtube channels like “Hey this game looks good but is it worth getting?” To which I have seen veteran players say things like: “No don’t get it, a game breaking update is about to come out and the...
    2. DoomCarrot

      At this point, will the devs listen to the playerbase even?

      This is not supposed to be offensive, but I have noticed two things in the past few months. 1. The player base is becoming increasingly more outspoken against the new power system. It has gotten to the point of multiple topics a day that rail it, to players on servers basically just ranting...
    3. DoomCarrot

      A Radicaly New Approach for Viable Planets:

      I think claiming hexes is a bit ridiculous. If a planet is claimed, the whole planet should be claimed as a homebase. Sure we can argue over home ase invulnerability, but I don’t see how that is relevant to this discussion. Also, as cool as this idea is, do you guys think there is any realistic...
    4. DoomCarrot

      A Radicaly New Approach for Viable Planets:

      Exactly. I am not sure why many people have a sort of orgasmic response to the idea of orbital bombardment. I mean, I suppose it would be cool, but it would basically just continue the trend of gigantism. Just build super mega computer breaking death stars and overwhelm opponent’s planet bases...
    5. DoomCarrot

      A Radicaly New Approach for Viable Planets:

      Warheads ignore shields... Warhead bombs could easily destroy a base on a planet, no matter the size of its shields lol Also, can shields even be used on cirrent planets?
    6. DoomCarrot

      A Radicaly New Approach for Viable Planets:

      YES PLEASE. I would go as far as to say that functional planets are probably the #1 most wanted thing from most players. This is a fantastic idea, and I see no reason why it could not be implemented. Orbital bombardment is a nitpick, and let’s be honest, there is no reason to bombard planets in...
    7. DoomCarrot

      New Power and viable shapes

      Can I just say that this is an AWFUL update? Like, really horrendously game-breaking? I tried to refit some of my ships with the new power, and it just cannot be done. The only way to do so is to add a gigantic floaty reactor behind my ships and fill in the old ship hulls with stabalizers...
    8. DoomCarrot

      Casual's perspective of the forum war

      That is how I often feel too. log on to see if there is any news or updates, and instead of finding useful information about these things, I am almost always confronted by flame wars regarding said news/updates. It becomes very difficult for a casual to navigate these forums and see what is...
    9. DoomCarrot

      Just gonna leave this here...

      I don't really get why we need a new power system to begin with? Never before in my time playing have I sat back and said "wow the power system really sucks I wish it worked differently." And I have never seen any other players say that in-game either. Now all old ships will be obsolete...
    10. DoomCarrot

      Casual's perspective of the forum war

      I really don't understand why that is the case. What is there to disagree on? NPC factions will get added upon soon, which is great for PvP and PvE players alike, and I see no reason why adding more depth to multiplayer faction conflict/interaction would conflict with the interests of someone...
    11. DoomCarrot

      Systems should give you FP, not consume them

      The system you describe in that link I like a lot more than the system I had in mind. However, the one problem I have with it is it still doesn’t encourage players to spread out, unless only one homebase can be built per system
    12. DoomCarrot

      Systems should give you FP, not consume them

      I think this system is both PvP and PvE friendly though. For PvE players who just want to build and fight outcasts and scavangers, they could go to the corners of the galaxy where they will not bother anyone, or they could join an alliance with many other factions so that no one wants to risk...
    13. DoomCarrot

      Systems should give you FP, not consume them

      Exactly as title says. Why do you "spend" FP to own many systems? This encourages people to just hold one system with an invincible and invulnerable homebase, and as long as you log on to the server once every week or month, you pretty much have unlimited FP. If it gave you points to own...
    14. DoomCarrot

      Casual's perspective of the forum war

      I am a casual player who has been playing starmade on and off for the past year or so. Logging onto the forums after a while and seeing the ridiculous war on admins going on is... nauseating. The first thing that stands out to me is people are taking a agme WAY to seriously. Ok, some mods...
    15. DoomCarrot

      The Importance of Planets

      I really do not umderstand the meaning of "defensive position" regarding planets. I mean, technically a space station is a defensive position if you put turrets all over it.
    16. DoomCarrot

      StarMade Surprise Update

      AH CRAP. I just realized this whole thing started on freaking April Fools. No wonder this whole post seemed strange. This was all a joke dammit.
    17. DoomCarrot

      StarMade Surprise Update

      Do we have any pictures of what the planet looks like from a distance? I am kind of confused as to what a cube sphere is lol
    18. DoomCarrot

      Some Final Words on the Power Thread

      Honestly, as an average player, I just find it all incredibly confusing. I don't see how most casual players are going to be able to build ships with this system without getting a starmade degree lol.
    19. DoomCarrot

      anyone with a gtx 1080 play starmade?

      Meh, I consider huge as server limits-anywhere from 1-10 million blocks normally. Any bigger ships aren't even allowed on most servers, so I don't really care lol.
    20. DoomCarrot

      How turret shield works?

      I am not saying it is unrealistic, it is just.... I guess I am not gonna bother building pilot controlled fighters anymore lol.