Search results

    1. D

      Some kind of reward for people who bought SM before it was needed?

      Dunno really, maybe it is for some kind of contributor, like people who helped with textures/answered some code question Schema had?
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      Maneuver engines

      All other threads either are separate suggestion or general chit-chat about turning speed, so in first case I\'d just derail discussion about proposed solution to this problem and in second my suggestion would be lost even if Schema would visit the topic, he might not see my post.
    3. D

      Maneuver engines

      Those will improve turning speed for large ships. More of those, faster turning, on similar idea that thruster improve flying speed. TL;DR; version: Thrusters = improves general moving speed of a ship Maneuver engines = improve turning speed (rotation). Of course both would cost energy...
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      Some kind of reward for people who bought SM before it was needed?

      Yeah... But I won\'t get any bragging rights, do I? As in, I won\'t be able to prove to my friends that I\'ve bought it when it wasn\'t needed and helped game succeed.
    5. D

      Some kind of reward for people who bought SM before it was needed?

      Of course we all know that after some time StarMade will be completely paid game as in you would need to pay for it to play it or you'd get limited demo for free. I'd like some kind of reward for people who bought SM before it was required to play game, out of good will to support Schema...
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      How to create custom blocks ?

      But currently server can\'t \"impose\" textures to connected clients so people would have to download and install your texture file by themselves when they\'re going to your server. Or they\'d see pink block.
    7. D

      Pistons? Or something similar...

      Why implement 100 blocks, when you can implement \"one size fits all\" one? Also plexdoors opens *instantly* when with this idea they\'d open slowly which looks WAY cooler. Though to pistons, I\'d prefer motors and frames. If you played MC with Redpower2 mod, you know what I mean.
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      How do you class ships? (Corvette, Frigate, Cruiser, etc.)

      All clasiffications are arbitrary thing really. And generally speaking, they doesn\'t matter much - in the end all matters if it is fun to fly around in ship you build (or downloaded), if it looks cool and if it is good in battle, unless it is just salvager.
    9. D

      Can someone make me skin?

      I'd like skin of Tux T. Penguin (Linux mascot) made for me (without any kind of spacesuit, just plain Tux). Here's picture of Tux if you don't know how he looks:
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      StarMade Prebuild 0.093957: Docking area fix #2 (url fixed)

      Why you are passwording devbuilds? I think it\'s redundant as you need to specifically go to special urld as those aren\'t given through main update system.
    11. D

      Flat planets are absolutely horrible. An idea on how to make them round. changed

      Your analogy would work if Starcraft wouldn\'t be Warcraft (don\'t mistake with World of Warcraft, that\'s completely different thing!) in space with different look of units and few different names.
    12. D

      Flat planets are absolutely horrible. An idea on how to make them round. changed

      Neither. It would be up-left. Then when you move away, gravity would adjust.
    13. D

      Pistons? Or something similar...

      Well, you can have landing gear expanded all the time, but it looks lame, better is to have it expanded/shrinked using those pistons. I\'d love to have this mechanic in SM.
    14. D

      Make Home Bases Less Immune - Let docked items be destroyable

      Btw, Starmade is not -craft, it is Starmade. It is its own game, not related to those other games. I\'m sure it\'d be called -craft if not for certain Blizzard game that is basically a crap (played both, didn\'t like either).
    15. D

      Plexlifters + stores on ships

      Exactly. Gosh, I hate artificial limitations!
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      Plexlifters + stores on ships

      I don\'t think any limitation like that should be in game, unless there is some technical difficulty behind them. I mean in case of shops, you must restock it yourself or wait for other player to sell some stuff there, no magic involved, and in so-called real life (dunno why it exist, BTW...
    17. D

      Configurable generator

      I know generation is customizable to some degree (like e.g. shop spawn rates), but I'd like more. I'd like, perhaps in separate config file, be able to set spawn rates of planets of different types, asteroids AND then dig into each generator itself. I'm not talking about advanced stuff, just...
    18. D

      Better Planets

      While I like this idea alot, I like mining planets from orbit much more and implementing this idea would make this impossible. You could mine them after entering them, but then, gravity. Meh.
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      Spherical Planets made out of unbend blocks

      Okay, your eyes need checking because Patterns uses cube planets. Cube is only one world type and Patterns has several of them. And gravity works in all of them same way (maybe apart \"floating islands\" type where gravity is always downwards): pushing players toward planet\'s \"core\". As one...
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      Spherical Planets made out of unbend blocks

      Easy, go more to the site.