Is there going to a fix in SMEdit for this?
I can open any pre-0.0947 ship still, but the ones I make in 0.0947 I can\'t open anymore. I did a clean install of the game too to check and I can\'t get any of the ships saved to load up in SMEdit. Even ships created pre-0.0947, once they are...
I have also encountered this problem where a ship/turret has become badly damaged, so you delete it (admin) and respawn it from the source blueprint only to have the damaged ship reappear instead of the source blueprint. I have tried removing the blueprint and uploading it again (no change)...
Since this new update (0.094), when ever I spawn just a core and get into it to fly just the core it will spin out of control on the vertical axis. The camera just looks like it's shaking when you're in the core, but when you exit the core it's sitting on the spot spinning like a top. The more...
I use many docks that use no enhancers. What has happened now is all the ones that were working have now undocked and the area is too small.
The change I can see is that before, the docking module would take the centre point (odd symetry), then the area was extended 5 blocks in all directions...
For me, if the turret or ship dock is the right way up they are working as normal. All my ships and turrets that are mounted the right way up did not undock after the last update (0.093941).
But, all the docks mounted on their sides, or upside down undocked and get the docking area too small...
I can confirm this bug has been happening quite a bit lately.
The only solution I have found is for an admin to use the \'/despawn_all\' command, but this only works if you know the ships name (needed for the command line).
The \'/destroy_entity\' command does not work because these ghost...
I\'ve been having a similar problem.
Parts of ships just vanish, including the core in big segments. You can still manually delete all the rest of the remaining parts of the ship and the entity will be deleted, so it\'s not a problem of just not being loaded yet.
Since the last update an even...
I must say that I prefered the old version of crafting and factories.
Having just got a bunch of recipies from raiding pirate bases they seem very illogical to me.
Examples
7x Red Shroom + 7x Soil = 1x Red Shoom
or
2x Purple Vine Stuff + 2x Grass Planet Terrain = 1x Purple Vine Stuff
WTF...
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