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    1. Captain Fortius

      WARNING! You are running low on memory! Please increase the max value in the StarMade-Launcher"

      or too big ones. That\'s why you run out of memory. How to fix it; -Delete everything that says \"ai_ship\" in Starmade\'s server_database directory, and again one folder deeper, in the DATA directory. This alone is enough to fix the game for a while, but you may have to keep repeating it...
    2. Captain Fortius

      "You are running low on memory" o_o - 32Gb allocated

      It doesn\'t matter how much memory you give it though; The game keeps spawning and tracking AI ships, even where you don\'t see them. Over time, there\'ll be enough to cause a slowdown, and make that message pop up on any system. To make it worse, if by accident or purpose, the traders and...
    3. Captain Fortius

      Using Build Mode to break planets, asteroids, stations in Multiplayer just instantly ruins the econo

      You don\'t \"waste time\" building a salvage array, you\'re going to do it because you want to be a space miner that day. Well, maybe not You, but someone else. It\'s there to have fun with. This argument is exactly the same as \"why build a nice ship if a doomcube is more effective\"...
    4. Captain Fortius

      Using Build Mode to break planets, asteroids, stations in Multiplayer just instantly ruins the econo

      If someone wants to own millions of units of rock and dirt and a few L1 minerals, let them. It still takes an awful lot of clicking. It\'s not terribly complicated -or expensive- to build a giant salvage array that can do the same job legitly, perhaps a little slower. It doesn\'t make much of a...
    5. Captain Fortius

      Where so I allocate more memory?

      It doesn\'t matter how much memory you give it though; The game keeps spawning and tracking AI ships, even where you don\'t see them. Over time, there\'ll be enough to cause a slowdown, and make that message pop up on any system. To make it worse, if by accident or purpose, the traders and...
    6. Captain Fortius

      My take on a new AMC system

      I once blasted off the turret from my ship\'s spine with the nose mounted main guns. A cockpit was badly placed and the system thought I\'m aiming at said turret. How did it shoot backwards, is a mistery indeed.
    7. Captain Fortius

      To Devs - Stuff I Like

      Fellow in blind denial ignored. Gameguru; You actually seem worth talking to. You see, it\'s not the game\'s god damned pre-alpha state that causes the problems, but the choices the guy makes, and the direction where he\'s taking his game. About the planet thing, I\'ll only say it\'s not as...
    8. Captain Fortius

      To Devs - Stuff I Like

      Shall I resort to name calling too? You seem to be too simple to understand reason, and I\'m not gonig to explain it for you. Figure it out for yourself, or stay in the comfortable darkness of your own ignorance. Sas; Your topic implies what it implies, and there\'s no going around it...
    9. Captain Fortius

      AI Using The Same 3 Ships

      those checker boxes are completely bollocks. Like, they\'ve been drawn there for show\'s sake. Whatever is allowed for one, will also be allowed for the other. There\'s no way to separate pirate from merchant. One time in sp, I\'ve also seen the pirates spawn a ship that\'s blueprints only...
    10. Captain Fortius

      To Devs - Stuff I Like

      that most people realized it\'s a waste of time to complain or offer solutions. There\'s an ongoing tendency of only the wrong advices being heard, and precious time and effort is wasted to \"balance\" a game that\'s still in alpha, only ending up making it worse and putting limits on a game...
    11. Captain Fortius

      My take on a new AMC system

      Fine ideas. Especially about tracking time. Maybe a simpler way to do it, would be to restrict the amc\'s firing arc, so they can only shoot where the ship / turret is pointing. Maybe + / - a few degrees. The ship\'s own turning speed would make sure you\'re unlikely to align a titan cannon on...
    12. Captain Fortius

      Shipyard

      with one exception; there\'s noo need to fight \"gigantism\". This plan won\'t do so either. Think about how cool would it be to see your titan being built in a titan-yard. However; I\'ve tried to do something (visually) similar; Way back, I built a space station, enclosing an 400 x 300 x 150...
    13. Captain Fortius

      Help with downloaded ships and their turrets please

      type /ignore_dockingarea true And the turrets won\'t fall off anymore.
    14. Captain Fortius

      New player models coming up.

      It\'s at least TWICE as detailed as the minecraft dude! Knees, elbows, wrists and ankles! A more detailed head would be nice though, to better match the body. And then we only need to be able to build weapons and armor from blocks for the little guy to wear.
    15. Captain Fortius

      My Stealth Ship and Resolution Bug

      I had 2 invisible ships of 4 blueprint purchases. One became visible after restart, the other didn\'t. All the blueprints were my own.
    16. Captain Fortius

      Getting ready to build my first military vessel, few Qs

      It\'s important that you first check two things; -Is the value of \"AI_WEAPON_AIMING_ACCURACY\" in your server.cfg file 10? This number affects how accurately can npcs and your bobby-AIs shoot. In my experience, if it\'s left at 10, they can expose and destroy ship cores at maximum weapon range...
    17. Captain Fortius

      Missiles

      Just raise all their stats. A lot. Especially speed and AOE. Right now they tend to hit ridiculously small holes compared to the amount of missile blocks they\'re made of. Fixing done. If we\'re willing to add an extra feature; They shouldn\'t explode on impact. Rather, punch into the target...
    18. Captain Fortius

      The Ship Name Idea Thread

      The Invincible II. I\'ll let you figure out why that\'s so hilarious.
    19. Captain Fortius

      A bit of good news for thr turning and shielding of larger ships!

      You won\'t see me talk trash like a schoolboy. You explicitely stated that big ships used to turn around hillariously quickly, which is of course nowhere near the reality of it. After that, it was pretty safe to assume you\'re just like the others who want to be able to beat any spaceship with...
    20. Captain Fortius

      StarMade Prebuild 0.09438

      \"- secondary weapon mode for AMC: right click now fires weapons without focusing on the same point when aiming\" That\'s another buff for scattercannons. Up until this point, you\'ve had to shoot them without directly pointing at your target, or they all targeted the same spot and only hit one...